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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using Nini.Config;
- using System;
- using System.Collections.Generic;
- using System.Xml;
- namespace OpenSim.Framework
- {
- public delegate void CommandDelegate(string module, string[] cmd);
- public interface ICommands
- {
- void FromXml(XmlElement root, CommandDelegate fn);
- /// <summary>
- /// Get help for the given help string
- /// </summary>
- /// <param name="cmd">Parsed parts of the help string. If empty then general help is returned.</param>
- /// <returns></returns>
- List<string> GetHelp(string[] cmd);
- /// <summary>
- /// Add a command to those which can be invoked from the console.
- /// </summary>
- /// <param name="module"></param>
- /// <param name="command"></param>
- /// <param name="help"></param>
- /// <param name="longhelp"></param>
- /// <param name="fn"></param>
- void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn);
- /// <summary>
- /// Add a command to those which can be invoked from the console.
- /// </summary>
- /// <param name="module"></param>
- /// <param name="command"></param>
- /// <param name="help"></param>
- /// <param name="longhelp"></param>
- /// <param name="descriptivehelp"></param>
- /// <param name="fn"></param>
- void AddCommand(string module, bool shared, string command,
- string help, string longhelp, string descriptivehelp,
- CommandDelegate fn);
- /// <summary>
- /// Has the given command already been registered?
- /// </summary>
- /// <returns></returns>
- /// <param name="command">Command.</param>
- bool HasCommand(string command);
- string[] FindNextOption(string[] command, bool term);
- string[] Resolve(string[] command);
- XmlElement GetXml(XmlDocument doc);
- }
- public delegate void OnOutputDelegate(string message);
- public delegate void OnCntrCCelegate();
- public interface ICommandConsole : IConsole
- {
- event OnOutputDelegate OnOutput;
- ICommands Commands { get; }
- /// <summary>
- /// The default prompt text.
- /// </summary>
- string DefaultPrompt { get; set; }
- /// <summary>
- /// Display a command prompt on the console and wait for user input
- /// </summary>
- void Prompt();
- void RunCommand(string cmd);
- string ReadLine(string p, bool isCommand, bool e);
- void ReadConfig(IConfigSource configSource);
- void SetCntrCHandler(OnCntrCCelegate handler);
- }
- }
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