UbitUmarov a11edceb00 seems to compile ( tests comented out) %!s(int64=8) %!d(string=hai) anos
..
FlattenArea.cs 207dd6da48 fix some effects ranges %!s(int64=8) %!d(string=hai) anos
LowerArea.cs c967ecf0c7 also limit terrain flood effects ( like on pait change this should have %!s(int64=8) %!d(string=hai) anos
NoiseArea.cs a11edceb00 seems to compile ( tests comented out) %!s(int64=8) %!d(string=hai) anos
RaiseArea.cs c967ecf0c7 also limit terrain flood effects ( like on pait change this should have %!s(int64=8) %!d(string=hai) anos
RevertArea.cs c967ecf0c7 also limit terrain flood effects ( like on pait change this should have %!s(int64=8) %!d(string=hai) anos
SmoothArea.cs c967ecf0c7 also limit terrain flood effects ( like on pait change this should have %!s(int64=8) %!d(string=hai) anos