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FlattenArea.cs
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207dd6da48
fix some effects ranges
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%!s(int64=8) %!d(string=hai) anos |
LowerArea.cs
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c967ecf0c7
also limit terrain flood effects ( like on pait change this should have
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%!s(int64=8) %!d(string=hai) anos |
NoiseArea.cs
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a11edceb00
seems to compile ( tests comented out)
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%!s(int64=8) %!d(string=hai) anos |
RaiseArea.cs
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c967ecf0c7
also limit terrain flood effects ( like on pait change this should have
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%!s(int64=8) %!d(string=hai) anos |
RevertArea.cs
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c967ecf0c7
also limit terrain flood effects ( like on pait change this should have
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%!s(int64=8) %!d(string=hai) anos |
SmoothArea.cs
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c967ecf0c7
also limit terrain flood effects ( like on pait change this should have
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%!s(int64=8) %!d(string=hai) anos |