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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using Nini.Config;
- using OpenSim.Framework.Console;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- using OpenSim.Region.ExtensionsScriptModule.CSharp;
- using OpenSim.Region.ExtensionsScriptModule.JScript;
- using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
- namespace OpenSim.Region.ExtensionsScriptModule
- {
- public class ScriptManager : IRegionModule, IExtensionScriptModule
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- private readonly List<IScript> scripts = new List<IScript>();
- private Scene m_scene;
- private readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
- private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
- {
- foreach (KeyValuePair<string, IScript> script in compiledscripts)
- {
- ScriptInfo scriptInfo = new ScriptInfo(m_scene);
- // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
- m_log.Info("[SCRIPT]: Loading " + script.Key);
- script.Value.Initialise(scriptInfo);
- scripts.Add(script.Value);
- }
- m_log.Info("[SCRIPT]: " + string.Format("Finished loading {0} script(s)", compiledscripts.Count));
- }
- public ScriptManager()
- {
- // Default Engines
- CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
- compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
- JScriptEngine jscriptCompiler = new JScriptEngine();
- compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
- JavaEngine javaCompiler = new JavaEngine();
- compilers.Add(javaCompiler.FileExt(), javaCompiler);
- }
- public void Initialise(Scene scene, IConfigSource config)
- {
- m_log.Info("[SCRIPTMODULE]: Initialising Extensions Scripting Module");
- m_scene = scene;
- m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "ExtensionsScriptingModule"; }
- }
- public bool IsSharedModule
- {
- get { return false; }
- }
- public bool Compile(string filename)
- {
- foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
- {
- if (filename.EndsWith(compiler.Key))
- {
- LoadFromCompiler(compiler.Value.compile(filename));
- break;
- }
- }
- return true;
- }
- public void RunScriptCmd(string[] args)
- {
- switch (args[0])
- {
- case "load":
- Compile(args[1]);
- break;
- default:
- m_log.Error("Unknown script command");
- break;
- }
- }
- public bool AddPreCompiledScript(IScript script)
- {
- m_log.Info("[SCRIPT]: Loading script " + script.Name);
- ScriptInfo scriptInfo = new ScriptInfo(m_scene);
- // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
- script.Initialise(scriptInfo);
- scripts.Add(script);
- return true;
- }
- }
- public interface IExtensionScriptModule
- {
- bool Compile(string filename);
- bool AddPreCompiledScript(IScript script);
- }
- internal interface IScriptCompiler
- {
- Dictionary<string, IScript> compile(string filename);
- string FileExt();
- }
- }
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