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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Net.Sockets;
- using System.Text.RegularExpressions;
- using System.Threading;
- using libsecondlife;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.Environment.Modules
- {
- public class ChatModule : IRegionModule, ISimChat
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- private List<Scene> m_scenes = new List<Scene>();
- private int m_whisperdistance = 10;
- private int m_saydistance = 30;
- private int m_shoutdistance = 100;
- private IRCChatModule m_irc = null;
- private string m_last_new_user = null;
- private string m_last_leaving_user = null;
- private string m_defaultzone = null;
- internal object m_syncInit = new object();
- internal object m_syncLogout = new object();
- private Thread m_irc_connector=null;
- public void Initialise(Scene scene, IConfigSource config)
- {
- lock (m_syncInit)
- {
- // wrap this in a try block so that defaults will work if
- // the config file doesn't specify otherwise.
- try
- {
- m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
- m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
- m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
- }
- catch (Exception)
- {
- }
- try
- {
- m_defaultzone = config.Configs["IRC"].GetString("nick","Sim");
- }
- catch (Exception)
- {
- }
- if (!m_scenes.Contains(scene))
- {
- m_scenes.Add(scene);
- scene.EventManager.OnNewClient += NewClient;
- scene.RegisterModuleInterface<ISimChat>(this);
- }
- // setup IRC Relay
- if (m_irc == null) { m_irc = new IRCChatModule(config); }
- if (m_irc_connector == null)
- {
- m_irc_connector = new Thread(IRCConnectRun);
- m_irc_connector.Name = "IRCConnectorThread";
- m_irc_connector.IsBackground = true;
- }
- }
- }
- public void PostInitialise()
- {
- if (m_irc.Enabled)
- {
- try
- {
- //m_irc.Connect(m_scenes);
- if (m_irc_connector == null)
- {
- m_irc_connector = new Thread(IRCConnectRun);
- m_irc_connector.Name = "IRCConnectorThread";
- m_irc_connector.IsBackground = true;
- }
- if (!m_irc_connector.IsAlive)
- {
- m_irc_connector.Start();
- OpenSim.Framework.ThreadTracker.Add(m_irc_connector);
- }
- }
- catch (Exception)
- {
- }
- }
- }
- public void Close()
- {
- m_irc.Close();
- }
- public string Name
- {
- get { return "ChatModule"; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- public void NewClient(IClientAPI client)
- {
- try
- {
- client.OnChatFromViewer += SimChat;
- if ((m_irc.Enabled) && (m_irc.Connected))
- {
- string clientName = client.FirstName + " " + client.LastName;
- // handles simple case. May not work for hundred connecting in per second.
- // and the NewClients calles getting interleved
- // but filters out multiple reports
- if (clientName != m_last_new_user)
- {
- m_last_new_user = clientName;
- string clientRegion = FindClientRegion(client.FirstName, client.LastName);
- m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " in "+clientRegion);
- }
- }
- client.OnLogout += ClientLoggedOut;
- client.OnConnectionClosed += ClientLoggedOut;
- client.OnLogout += ClientLoggedOut;
- }
- catch (Exception ex)
- {
- m_log.Error("[IRC]: NewClient exception trap:" + ex.ToString());
- }
- }
- public void ClientLoggedOut(IClientAPI client)
- {
- lock (m_syncLogout)
- {
- try
- {
- if ((m_irc.Enabled) && (m_irc.Connected))
- {
- string clientName = client.FirstName + " " + client.LastName;
- string clientRegion = FindClientRegion(client.FirstName, client.LastName);
- // handles simple case. May not work for hundred connecting in per second.
- // and the NewClients calles getting interleved
- // but filters out multiple reports
- if (clientName != m_last_leaving_user)
- {
- m_last_leaving_user = clientName;
- m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " left " + clientRegion);
- m_log.Info("[IRC]: IRC watcher notices " + clientName + " left " + clientRegion);
- }
- }
- }
- catch (Exception ex)
- {
- m_log.Error("[IRC]: ClientLoggedOut exception trap:" + ex.ToString());
- }
- }
- }
- private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos,
- LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message)
- {
- if (!presence.IsChildAgent)
- {
- LLVector3 fromRegionPos = fromPos + regionPos;
- LLVector3 toRegionPos = presence.AbsolutePosition + regionPos;
- int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos));
- if (type == ChatTypeEnum.Whisper && dis > m_whisperdistance ||
- type == ChatTypeEnum.Say && dis > m_saydistance ||
- type == ChatTypeEnum.Shout && dis > m_shoutdistance)
- {
- return;
- }
- // TODO: should change so the message is sent through the avatar rather than direct to the ClientView
- presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, fromAgentID);
- }
- }
- public void SimChat(Object sender, ChatFromViewerArgs e)
- {
- // FROM: Sim TO: IRC
- ScenePresence avatar = null;
- //TODO: Move ForEachScenePresence and others into IScene.
- Scene scene = (Scene) e.Scene;
- //TODO: Remove the need for this check
- if (scene == null)
- scene = m_scenes[0];
- // Filled in since it's easier than rewriting right now.
- LLVector3 fromPos = e.Position;
- LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
- string fromName = e.From;
- string message = e.Message;
- LLUUID fromAgentID = LLUUID.Zero;
- if (e.Sender != null)
- {
- avatar = scene.GetScenePresence(e.Sender.AgentId);
- }
- if (avatar != null)
- {
- fromPos = avatar.AbsolutePosition;
- regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, scene.RegionInfo.RegionLocY * Constants.RegionSize, 0);
- fromName = avatar.Firstname + " " + avatar.Lastname;
- fromAgentID = e.Sender.AgentId;
- }
- // Try to reconnect to server if not connected
- if (m_irc.Enabled && !m_irc.Connected)
- {
- // In a non-blocking way. Eventually the connector will get it started
- try
- {
- if (m_irc_connector == null)
- {
- m_irc_connector = new Thread(IRCConnectRun);
- m_irc_connector.Name = "IRCConnectorThread";
- m_irc_connector.IsBackground = true;
- }
- if (!m_irc_connector.IsAlive)
- {
- m_irc_connector.Start();
- OpenSim.Framework.ThreadTracker.Add(m_irc_connector);
- }
- }
- catch (Exception)
- {
- }
- }
- if (e.Message.Length > 0)
- {
- if (m_irc.Connected && (avatar != null)) // this is to keep objects from talking to IRC
- {
- m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message);
- }
- }
- if (e.Channel == 0)
- {
- foreach (Scene s in m_scenes)
- {
- s.ForEachScenePresence(delegate(ScenePresence presence)
- {
- TrySendChatMessage(presence, fromPos, regionPos,
- fromAgentID, fromName, e.Type, message);
- });
- }
- }
- }
- // if IRC is enabled then just keep trying using a monitor thread
- public void IRCConnectRun()
- {
- while(true)
- {
- if ((m_irc.Enabled)&&(!m_irc.Connected))
- {
- m_irc.Connect(m_scenes);
- }
- Thread.Sleep(15000);
- }
- }
- public string FindClientRegion(string client_FirstName,string client_LastName)
- {
- string sourceRegion = null;
- foreach (Scene s in m_scenes)
- {
- s.ForEachScenePresence(delegate(ScenePresence presence)
- {
- if ((presence.IsChildAgent==false)
- &&(presence.Firstname==client_FirstName)
- &&(presence.Lastname==client_LastName))
- {
- sourceRegion = presence.Scene.RegionInfo.RegionName;
- //sourceRegion= s.RegionInfo.RegionName;
- }
- });
- if (sourceRegion != null) return sourceRegion;
- }
- if (m_defaultzone == null) { m_defaultzone = "Sim"; }
- return m_defaultzone;
- }
- }
- internal class IRCChatModule
- {
- private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
- private string m_server = null;
- private uint m_port = 6668;
- private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
- private string m_nick = null;
- private string m_basenick = null;
- private string m_channel = null;
- private string m_privmsgformat = "PRIVMSG {0} :<{1} in {2}>: {3}";
- private NetworkStream m_stream;
- private TcpClient m_tcp;
- private StreamWriter m_writer;
- private StreamReader m_reader;
- private Thread pingSender;
- private Thread listener;
- internal object m_syncConnect = new object();
- private bool m_enabled = false;
- private bool m_connected = false;
- private List<Scene> m_scenes = null;
- private List<Scene> m_last_scenes = null;
- public IRCChatModule(IConfigSource config)
- {
- m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
- m_tcp = null;
- m_writer = null;
- m_reader = null;
- // configuration in OpenSim.ini
- // [IRC]
- // server = chat.freenode.net
- // nick = OSimBot_mysim
- // ;username = USER OpenSimBot 8 * :I'm a OpenSim to irc bot
- // ; username is the IRC command line sent
- // ; USER <irc_user> <visible=8,invisible=0> * : <IRC_realname>
- // channel = #opensim-regions
- // port = 6667
- // ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message
- // ;for <bot>:<user in region> :<message>
- // ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"
- // ;for <bot>:<message> - <user of region> :
- // ;msgformat = "PRIVMSG {0} : {3} - {1} of {2}"
- // ;for <bot>:<message> - from <user> :
- // ;msgformat = "PRIVMSG {0} : {3} - from {1}"
- // Traps I/O disconnects so it does not crash the sim
- // Trys to reconnect if disconnected and someone says something
- // Tells IRC server "QUIT" when doing a close (just to be nice)
- // Default port back to 6667
- try
- {
- m_server = config.Configs["IRC"].GetString("server");
- m_nick = config.Configs["IRC"].GetString("nick");
- m_basenick = m_nick;
- m_channel = config.Configs["IRC"].GetString("channel");
- m_port = (uint) config.Configs["IRC"].GetInt("port", (int) m_port);
- m_user = config.Configs["IRC"].GetString("username", m_user);
- m_privmsgformat = config.Configs["IRC"].GetString("msgformat", m_privmsgformat);
- if (m_server != null && m_nick != null && m_channel != null)
- {
- m_nick = m_nick + Util.RandomClass.Next(1, 99);
- m_enabled = true;
- }
- }
- catch (Exception)
- {
- m_log.Info("[CHAT]: No IRC config information, skipping IRC bridge configuration");
- }
- }
- public bool Connect(List<Scene> scenes)
- {
- lock (m_syncConnect)
- {
- try
- {
- if (m_connected) return true;
- m_scenes = scenes;
- if (m_last_scenes == null) { m_last_scenes = scenes; }
- m_tcp = new TcpClient(m_server, (int)m_port);
- m_log.Info("[IRC]: Connecting...");
- m_stream = m_tcp.GetStream();
- m_log.Info("[IRC]: Connected to " + m_server);
- m_reader = new StreamReader(m_stream);
- m_writer = new StreamWriter(m_stream);
- pingSender = new Thread(new ThreadStart(PingRun));
- pingSender.Name = "PingSenderThread";
- pingSender.IsBackground = true;
- pingSender.Start();
- OpenSim.Framework.ThreadTracker.Add(pingSender);
- listener = new Thread(new ThreadStart(ListenerRun));
- listener.Name = "IRCChatModuleListenerThread";
- listener.IsBackground = true;
- listener.Start();
- OpenSim.Framework.ThreadTracker.Add(listener);
- m_writer.WriteLine(m_user);
- m_writer.Flush();
- m_writer.WriteLine("NICK " + m_nick);
- m_writer.Flush();
- m_writer.WriteLine("JOIN " + m_channel);
- m_writer.Flush();
- m_log.Info("[IRC]: Connection fully established");
- m_connected = true;
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- return m_connected;
- }
- }
- public bool Enabled
- {
- get { return m_enabled; }
- }
- public bool Connected
- {
- get { return m_connected; }
- }
- public string Nick
- {
- get { return m_nick; }
- }
- public void Reconnect()
- {
- m_connected = false;
- listener.Abort();
- pingSender.Abort();
- m_writer.Close();
- m_reader.Close();
- m_tcp.Close();
- if (m_enabled) { Connect(m_last_scenes); }
- }
- public void PrivMsg(string from, string region, string msg)
- {
- // One message to the IRC server
- try
- {
- if (m_privmsgformat == null)
- {
- m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg);
- }
- else
- {
- m_writer.WriteLine(m_privmsgformat, m_channel, from, region, msg);
- }
- m_writer.Flush();
- m_log.Info("[IRC]: PrivMsg " + from + " in " + region + " :" + msg);
- }
- catch (IOException)
- {
- m_log.Error("[IRC]: Disconnected from IRC server.(PrivMsg)");
- Reconnect();
- }
- catch (Exception ex)
- {
- m_log.Error("[IRC]: PrivMsg exception trap:" + ex.ToString());
- }
- }
- private Dictionary<string, string> ExtractMsg(string input)
- {
- //examines IRC commands and extracts any private messages
- // which will then be reboadcast in the Sim
- m_log.Info("[IRC]: ExtractMsg: " + input);
- Dictionary<string, string> result = null;
- //string regex = @":(?<nick>\w*)!~(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
- string regex = @":(?<nick>\w*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
- Regex RE = new Regex(regex, RegexOptions.Multiline);
- MatchCollection matches = RE.Matches(input);
- // Get some direct matches $1 $4 is a
- if ((matches.Count == 1) && (matches[0].Groups.Count == 5))
- {
- result = new Dictionary<string, string>();
- result.Add("nick", matches[0].Groups[1].Value);
- result.Add("user", matches[0].Groups[2].Value);
- result.Add("channel", matches[0].Groups[3].Value);
- result.Add("msg", matches[0].Groups[4].Value);
- }
- else
- {
- m_log.Info("[IRC]: Number of matches: " + matches.Count);
- if (matches.Count > 0)
- {
- m_log.Info("[IRC]: Number of groups: " + matches[0].Groups.Count);
- }
- }
- return result;
- }
- public void PingRun()
- {
- // IRC keep alive thread
- // send PING ever 15 seconds
- while (true)
- {
- try
- {
- if (m_connected == true)
- {
- m_writer.WriteLine("PING :" + m_server);
- m_writer.Flush();
- Thread.Sleep(15000);
- }
- }
- catch (IOException)
- {
- m_log.Error("[IRC]: Disconnected from IRC server.(PingRun)");
- Reconnect();
- }
- catch (Exception ex)
- {
- m_log.Error("[IRC]: PingRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace);
- }
- }
- }
- public void ListenerRun()
- {
- string inputLine;
- LLVector3 pos = new LLVector3(128, 128, 20);
- while (true)
- {
- try
- {
- while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null))
- {
- // Console.WriteLine(inputLine);
- if (inputLine.Contains(m_channel))
- {
- Dictionary<string, string> data = ExtractMsg(inputLine);
- // Any chat ???
- if (data != null)
- {
- foreach (Scene m_scene in m_scenes)
- {
- m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
- {
- if (!avatar.IsChildAgent)
- {
- avatar.ControllingClient.SendChatMessage(
- Helpers.StringToField(data["msg"]), 255,
- pos, data["nick"],
- LLUUID.Zero);
- }
- });
- }
- }
- else
- {
- // Was an command from the IRC server
- ProcessIRCCommand(inputLine);
- }
- }
- else
- {
- // Was an command from the IRC server
- ProcessIRCCommand(inputLine);
- }
- Thread.Sleep(150);
- }
- }
- catch (IOException)
- {
- m_log.Error("[IRC]: ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)");
- Reconnect();
- }
- catch (Exception ex)
- {
- m_log.Error("[IRC]: ListenerRun exception trap:" + ex.ToString() + "\n" + ex.StackTrace);
- }
- }
- }
- public void BroadcastSim(string message,string sender)
- {
- LLVector3 pos = new LLVector3(128, 128, 20);
- try
- {
- foreach (Scene m_scene in m_scenes)
- {
- m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
- {
- if (!avatar.IsChildAgent)
- {
- avatar.ControllingClient.SendChatMessage(
- Helpers.StringToField(message), 255,
- pos, sender,
- LLUUID.Zero);
- }
- });
- }
- }
- catch (Exception ex) // IRC gate should not crash Sim
- {
- m_log.Error("[IRC]: BroadcastSim Exception Trap:" + ex.ToString() + "\n" + ex.StackTrace);
- }
- }
- public enum ErrorReplies
- {
- NotRegistered = 451, // ":You have not registered"
- NicknameInUse = 433 // "<nick> :Nickname is already in use"
- }
- public enum Replies
- {
- MotdStart = 375, // ":- <server> Message of the day - "
- Motd = 372, // ":- <text>"
- EndOfMotd = 376 // ":End of /MOTD command"
- }
- public void ProcessIRCCommand(string command)
- {
- //m_log.Info("[IRC]: ProcessIRCCommand:" + command);
-
- string[] commArgs = new string[command.Split(' ').Length];
- string c_server = m_server;
- commArgs = command.Split(' ');
- if (commArgs[0].Substring(0, 1) == ":")
- {
- commArgs[0] = commArgs[0].Remove(0, 1);
- }
- if (commArgs[1] == "002")
- {
- // fetch the correct servername
- // ex: irc.freenode.net -> brown.freenode.net/kornbluth.freenode.net/...
- // irc.bluewin.ch -> irc1.bluewin.ch/irc2.bluewin.ch
- c_server = (commArgs[6].Split('['))[0];
- m_server = c_server;
- }
- if (commArgs[0] == "ERROR")
- {
- m_log.Error("[IRC]: IRC SERVER ERROR:" + command);
- }
- if (commArgs[0] == "PING")
- {
- string p_reply = "";
- for (int i = 1; i < commArgs.Length; i++)
- {
- p_reply += commArgs[i] + " ";
- }
- m_writer.WriteLine("PONG " + p_reply);
- m_writer.Flush();
- }
- else if (commArgs[0] == c_server)
- {
- // server message
- try
- {
- Int32 commandCode = Int32.Parse(commArgs[1]);
- switch (commandCode)
- {
- case (int)ErrorReplies.NicknameInUse:
- // Gen a new name
- m_nick = m_basenick + Util.RandomClass.Next(1, 99);
- m_log.Error("[IRC]: IRC SERVER reports NicknameInUse, trying " + m_nick);
- // Retry
- m_writer.WriteLine("NICK " + m_nick);
- m_writer.Flush();
- m_writer.WriteLine("JOIN " + m_channel);
- m_writer.Flush();
- break;
- case (int)ErrorReplies.NotRegistered:
- break;
- case (int)Replies.EndOfMotd:
- break;
- }
- }
- catch (Exception)
- {
- }
- }
- else
- {
- // Normal message
- string commAct = commArgs[1];
- switch (commAct)
- {
- case "JOIN": eventIrcJoin(commArgs); break;
- case "PART": eventIrcPart(commArgs); break;
- case "MODE": eventIrcMode(commArgs); break;
- case "NICK": eventIrcNickChange(commArgs); break;
- case "KICK": eventIrcKick(commArgs); break;
- case "QUIT": eventIrcQuit(commArgs); break;
- case "PONG": break; // that's nice
- }
- }
- }
- public void eventIrcJoin(string[] commArgs)
- {
- string IrcChannel = commArgs[2];
- string IrcUser = commArgs[0].Split('!')[0];
- BroadcastSim(IrcUser + " is joining " + IrcChannel, m_nick);
- }
- public void eventIrcPart(string[] commArgs)
- {
- string IrcChannel = commArgs[2];
- string IrcUser = commArgs[0].Split('!')[0];
- BroadcastSim(IrcUser + " is parting " + IrcChannel, m_nick);
- }
- public void eventIrcMode(string[] commArgs)
- {
- string IrcChannel = commArgs[2];
- string IrcUser = commArgs[0].Split('!')[0];
- string UserMode = "";
- for (int i = 3; i < commArgs.Length; i++)
- {
- UserMode += commArgs[i] + " ";
- }
- if (UserMode.Substring(0, 1) == ":")
- {
- UserMode = UserMode.Remove(0, 1);
- }
- }
- public void eventIrcNickChange(string[] commArgs)
- {
- string UserOldNick = commArgs[0].Split('!')[0];
- string UserNewNick = commArgs[2].Remove(0, 1);
- BroadcastSim(UserOldNick + " changed their nick to " + UserNewNick, m_nick);
- }
- public void eventIrcKick(string[] commArgs)
- {
- string UserKicker = commArgs[0].Split('!')[0];
- string UserKicked = commArgs[3];
- string IrcChannel = commArgs[2];
- string KickMessage = "";
- for (int i = 4; i < commArgs.Length; i++)
- {
- KickMessage += commArgs[i] + " ";
- }
- BroadcastSim(UserKicker + " kicked " + UserKicked +" on "+IrcChannel+" saying "+KickMessage, m_nick);
- if (UserKicked == m_nick)
- {
- BroadcastSim("Hey, that was me!!!", m_nick);
- }
- }
- public void eventIrcQuit(string[] commArgs)
- {
- string IrcUser = commArgs[0].Split('!')[0];
- string QuitMessage = "";
- for (int i = 2; i < commArgs.Length; i++)
- {
- QuitMessage += commArgs[i] + " ";
- }
- BroadcastSim(IrcUser + " quits saying " + QuitMessage, m_nick);
- }
- public void Close()
- {
- m_connected = false;
- m_writer.WriteLine("QUIT :" + m_nick + " to " + m_channel + " wormhole with " + m_server + " closing");
- m_writer.Flush();
- listener.Abort();
- pingSender.Abort();
- m_writer.Close();
- m_reader.Close();
- m_tcp.Close();
- }
- }
- }
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