UbitUmarov 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 3 rokov pred
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 rokov pred
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 rokov pred
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 rokov pred
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero 4 rokov pred
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) 4 rokov pred
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 rokov pred
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 4 rokov pred
MMRScriptCompile.cs 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 3 rokov pred
MMRScriptConsts.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 3 rokov pred
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 3 rokov pred
MMRScriptInlines.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 3 rokov pred
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 rokov pred
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 6 rokov pred
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... 6 rokov pred
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero 4 rokov pred
MMRScriptTokenize.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 3 rokov pred
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant 4 rokov pred
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 rokov pred
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 rokov pred
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... 6 rokov pred
XMREngine.cs d256b29511 rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine 3 rokov pred
XMREvents.cs 92e3f424cf cosmetics 3 rokov pred
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 rokov pred
XMRInstAbstract.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 3 rokov pred
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse 3 rokov pred
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine 4 rokov pred
XMRInstCtor.cs eae2f87cae cosmetics 3 rokov pred
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse 3 rokov pred
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 3 rokov pred
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 rokov pred
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse 3 rokov pred
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 6 rokov pred
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 4 rokov pred
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages 4 rokov pred
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point 4 rokov pred