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- /*
- * Copyright (c) Contributors, http://www.openmetaverse.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using OpenSim.Assets;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Framework.Interfaces;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Types;
- using OpenSim.Physics.Manager;
- using OpenSim.Region.Caches;
- using OpenSim.Region.Environment;
- namespace OpenSim.Region.ClientStack
- {
- public class RegionApplicationBase
- {
- protected IGenericConfig localConfig;
- protected PhysicsManager physManager;
- protected AssetCache AssetCache;
- protected InventoryCache InventoryCache;
- protected Dictionary<EndPoint, uint> clientCircuits = new Dictionary<EndPoint, uint>();
- protected DateTime startuptime;
- protected NetworkServersInfo serversData;
- public string m_physicsEngine;
- public bool m_sandbox = false;
- public bool m_loginserver;
- public bool user_accounts = false;
- public bool gridLocalAsset = false;
- protected bool configFileSetup = false;
- public string m_config;
- protected List<UDPServer> m_udpServer = new List<UDPServer>();
- protected List<RegionInfo> regionData = new List<RegionInfo>();
- protected List<IWorld> m_localWorld = new List<IWorld>();
- protected BaseHttpServer httpServer;
- protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>();
- protected LogBase m_log;
- public RegionApplicationBase()
- {
- }
- public RegionApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile)
- {
- this.configFileSetup = useConfigFile;
- m_sandbox = sandBoxMode;
- m_loginserver = startLoginServer;
- m_physicsEngine = physicsEngine;
- m_config = configFile;
- }
- /*protected World m_localWorld;
- public World LocalWorld
- {
- get { return m_localWorld; }
- }*/
- /// <summary>
- /// Performs initialisation of the world, such as loading configuration from disk.
- /// </summary>
- public virtual void StartUp()
- {
- }
- protected virtual void SetupLocalGridServers()
- {
- }
- protected virtual void SetupRemoteGridServers()
- {
- }
- protected virtual void SetupScene()
- {
- }
- protected virtual void SetupHttpListener()
- {
- }
- protected virtual void ConnectToRemoteGridServer()
- {
- }
- }
- }
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