Justin Clark-Casey (justincc) 99308d64c6 minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test) 10 yıl önce
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Animation 4cde02a2a3 Implement most effects of AGENT_CONTROL_STOP 11 yıl önce
Scripting 2ce8a050e4 Remove very long unused IScriptHost and NullScriptHost 11 yıl önce
Serialization 1769e93c42 Fixed parsing of coalesced objects if the XML starts with an XML Declaration ("<xml ...>") 10 yıl önce
Tests 7496d0b0f7 Fixed unit tests for delinking objects 10 yıl önce
Types 4d83b2d8a6 remove unused BasicQuadTreeNode 14 yıl önce
AsyncInventorySender.cs 1b1f0a2d77 OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 12 yıl önce
AsyncSceneObjectGroupDeleter.cs b4a6f2195d Only send one kill object to the deleter when they derez an object rather than two. 11 yıl önce
Border.cs 93206ef0fa Add "show borders" command to show the borders of a region. 11 yıl önce
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. 15 yıl önce
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 13 yıl önce
EntityBase.cs b6d83e9c0f Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 13 yıl önce
EntityManager.cs 0568c76a88 Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 12 yıl önce
EventManager.cs a2866b85f3 add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked 10 yıl önce
KeyframeMotion.cs 0237d9113d Don't start KeyframeMotion timers until all the regions are ready. This prevents problems in megaregions (prims that think they've crossed over to other regions). 10 yıl önce
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. 13 yıl önce
RegionStatsHandler.cs e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 11 yıl önce
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 yıl önce
Scene.Inventory.cs 1cf17a3cf7 Merge branch 'master' into varregion 10 yıl önce
Scene.PacketHandlers.cs 0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 11 yıl önce
Scene.Permissions.cs 9622e8ac72 If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 12 yıl önce
Scene.cs 99308d64c6 minor: Add some doc to Scene.Backup() detailing its direct invocation if the indepedent backup thread is not running (e.g. in a regression test) 10 yıl önce
SceneBase.cs 2d2bea4aa7 varregion: many more updates removing the constant RegionSize and replacing 11 yıl önce
SceneCommunicationService.cs 7aa00632b9 varregion: many replacements of in-place arithmetic with calls to 11 yıl önce
SceneGraph.cs 7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed. 11 yıl önce
SceneManager.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 yıl önce
SceneObjectGroup.Inventory.cs 67e500383e Put guards on a bunch of exception-inducing code, as seen in logs from load test. 11 yıl önce
SceneObjectGroup.cs 773ffcafc3 Removed "hacktastic" code that is no longer needed. 10 yıl önce
SceneObjectPart.cs 877bdcdce1 Rewrite of mega-region code to use new form of border checking. 10 yıl önce
SceneObjectPartInventory.cs 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 10 yıl önce
ScenePresence.cs e131e73652 Run slow operations in a separate thread, instead of using FireAndForget (which has a 1-minute timeout) 10 yıl önce
ScenePresenceStateMachine.cs 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion. 11 yıl önce
SimStatsReporter.cs 13a9a4b653 varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 11 yıl önce
TerrainChannel.cs 742f505440 Change terrain update sending to be triggered by frame tick rather 10 yıl önce
TerrainCompressor.cs 0b213af675 Fix problem of hurricane speed winds. Thanks Vegaslon. 10 yıl önce
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 yıl önce
UndoState.cs e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 13 yıl önce
UuidGatherer.cs abb193ec94 In UuidGatherer, gather materials referenced in the prim's TextureEntry 10 yıl önce