.. |
Properties
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4779f7d7d5
Deleted all AssemblyFileVersion directives
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11 年之前 |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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11 年之前 |
BSAPIUnman.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 年之前 |
BSAPIXNA.cs
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a6af561660
* Fix some threading issues in BulletXNA (the managed bullet library), this should better allow you to run it in multiple region scenarios (but why would you really want to do that?) Source in OpenSimLibs.
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11 年之前 |
BSActorAvatarMove.cs
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e8b1e91a1d
BulletSim: include check for volume detect in check for zeroing avatar motion.
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11 年之前 |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 年之前 |
BSActorLockAxis.cs
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f9fb1484aa
BulletSim: extend BSActorLockAxis to allow locking linear movement in
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11 年之前 |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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11 年之前 |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 年之前 |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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11 年之前 |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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11 年之前 |
BSApiTemplate.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 年之前 |
BSCharacter.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 年之前 |
BSConstraint.cs
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933ac60746
BulletSim: not quite functional axis lock code.
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11 年之前 |
BSConstraint6Dof.cs
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933ac60746
BulletSim: not quite functional axis lock code.
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11 年之前 |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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11 年之前 |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 年之前 |
BSDynamics.cs
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0d189165a8
BulletSim: distribute vehicle physical settings to all members of
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11 年之前 |
BSLinkset.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 年之前 |
BSLinksetCompound.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 年之前 |
BSLinksetConstraints.cs
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24df15dab7
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
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11 年之前 |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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11 年之前 |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 年之前 |
BSParam.cs
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6410a25cef
BulletSim: adjust avatar position when the avatar's size is changed.
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11 年之前 |
BSPhysObject.cs
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e8b1e91a1d
BulletSim: include check for volume detect in check for zeroing avatar motion.
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11 年之前 |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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12 年之前 |
BSPrim.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 年之前 |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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11 年之前 |
BSPrimLinkable.cs
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5bdfd55ace
BulletSim: When converting linkset types, don't try to change the list
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11 年之前 |
BSScene.cs
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7c3b71d294
BulletSim: add physical object initialized flag so updates and collisions
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11 年之前 |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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11 年之前 |
BSShapes.cs
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3cb65f0d31
BulletSim: when meshing or asset fetching fails, include position
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11 年之前 |
BSTerrainHeightmap.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 年之前 |
BSTerrainManager.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 年之前 |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 年之前 |
BulletSimData.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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11 年之前 |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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11 年之前 |