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- ;;
- ;; Please don't change this file.
- ;; All optional settings are in StandaloneCommon.ini.example,
- ;; which you can copy and change.
- ;;
- [Startup]
- WorldMapModule = "HGWorldMap"
- [Modules]
- AssetServices = "HGAssetBroker"
- InventoryServices = "HGInventoryBroker"
- NeighbourServices = "LocalNeighbourServicesConnector"
- AuthenticationServices = "LocalAuthenticationServicesConnector"
- AuthorizationServices = "LocalAuthorizationServicesConnector"
- GridServices = "LocalGridServicesConnector"
- PresenceServices = "LocalPresenceServicesConnector"
- UserAccountServices = "LocalUserAccountServicesConnector"
- GridUserServices = "LocalGridUserServicesConnector"
- SimulationServices = "RemoteSimulationConnectorModule"
- AvatarServices = "LocalAvatarServicesConnector"
- UserProfilesServices = "LocalUserProfilesServicesConnector"
- MapImageService = "MapImageServiceModule"
- EntityTransferModule = "HGEntityTransferModule"
- InventoryAccessModule = "HGInventoryAccessModule"
- FriendsModule = "HGFriendsModule"
- UserManagementModule = "HGUserManagementModule"
- SearchModule = "BasicSearchModule"
-
- InventoryServiceInConnector = true
- AssetServiceInConnector = true
- HypergridServiceInConnector = true
- NeighbourServiceInConnector = true
- LibraryModule = true
- LLLoginServiceInConnector = true
- GridInfoServiceInConnector = true
- AuthenticationServiceInConnector = true
- SimulationServiceInConnector = true
- MapImageServiceInConnector = true
- [SimulationService]
- ; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport
- ; It is used to control the teleport handoff process.
- ; Valid values are
- ; "SIMULATION/0.2"
- ; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol
- ; - this protocol is more efficient than "SIMULATION/0.1"
- ; "SIMULATION/0.1"
- ; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
- ConnectorProtocolVersion = "SIMULATION/0.2"
- [Messaging]
- MessageTransferModule = HGMessageTransferModule
- LureModule = HGLureModule
- [SimulationDataStore]
- LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
- [EstateDataStore]
- LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
- [AssetService]
- LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
- ; For HGAssetBroker
- LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
- HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector"
- [InventoryService]
- ; For HGInventoryBroker
- LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
- [AvatarService]
- LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
- [LibraryService]
- LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
- LibraryName = "OpenSim Library"
- DefaultLibrary = "./inventory/Libraries.xml"
- [AuthenticationService]
- LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
- [GridService]
- ; LocalGridServicesConnector needs this
- LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
- Realm = "regions"
- StorageProvider = "OpenSim.Data.Null.dll"
-
- ; Needed to display non-default map tile images for remote regions
- AssetService = "OpenSim.Services.AssetService.dll:AssetService"
-
- HypergridLinker = true
- AllowHypergridMapSearch = true
-
- [PresenceService]
- LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
- StorageProvider = "OpenSim.Data.Null.dll"
- [UserAccountService]
- LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- ;; These are for creating new accounts by the service
- AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
- AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
- ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
- CreateDefaultAvatarEntries = true
- [GridUserService]
- LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
- [FriendsService]
- LocalServiceModule = "OpenSim.Services.FriendsService.dll"
- [Friends]
- Connector = "OpenSim.Services.FriendsService.dll"
- [LoginService]
- LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
- AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
- InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
-
- [MapImageService]
- LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
- [GatekeeperService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService"
- ;; for the service
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector"
- SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
- [UserAgentService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService"
- ;; for the service
- GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
- CreateDefaultAvatarEntries = true
-
- ;; The interface that local users get when they are in other grids
- ;; This greatly restricts the inventory operations while in other grids
- [HGInventoryService]
- ; For the InventoryServiceInConnector
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService"
- ;; alternatives:
- ;; HG1.5, more permissive, not recommended, but still supported
- ;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService"
- ;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust
- ;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
- UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
- ;; The interface that local users get when they are in other grids
- ;; This restricts/filters the asset operations from the outside
- [HGAssetService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService"
- UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- [HGFriendsService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
- FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
- UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- [HGInstantMessageService]
- LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService"
- GridService = "OpenSim.Services.GridService.dll:GridService"
- PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
- UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService"
- InGatekeeper = True
- ;; This should always be the very last thing on this file
- [Includes]
- Include-Common = "config-include/StandaloneCommon.ini"
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