Diva Canto 0cdd1165c8 Minor improvement of previous patch. 9 years ago
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Attachments 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
AvatarFactory 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
BakedTextures 9cff0bbd7c In XBakesModule.Get() use using() to always dispose of RestClient which disposes the stream rather than disposing the stream directly 9 years ago
Chat a5967d918a Send a proper ownerid for Object messages to conform with what viewer expects 9 years ago
Combat e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 9 years ago
Commands 35efa88c26 Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 12 years ago
Dialog 0cdd1165c8 Minor improvement of previous patch. 9 years ago
Friends 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
Gestures 86903f23dd Cleanup on region modules: gave short node id's to all of them. 12 years ago
Gods b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. 11 years ago
Groups 2cd88787af Prevent the core Groups module from being enabled when its name doesn't match the "default" ini choice 12 years ago
InstantMessage ec8d21c434 Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 9 years ago
Inventory 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. 9 years ago
Lure 55cc8044cb Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a user 10 years ago
Profile 1387224821 Ensure selected module is the only active one 11 years ago
UserProfiles 8aa75f225b Fixed bug introduced in 4735514. The project didn't compile. 9 years ago