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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using log4net;
- namespace OpenSim.Framework.Monitoring
- {
- /// <summary>
- /// Static class used to register/deregister checks on runtime conditions.
- /// </summary>
- public static class ChecksManager
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- // Subcommand used to list other stats.
- public const string ListSubCommand = "list";
- // All subcommands
- public static HashSet<string> SubCommands = new HashSet<string> { ListSubCommand };
- /// <summary>
- /// Checks categorized by category/container/shortname
- /// </summary>
- /// <remarks>
- /// Do not add or remove directly from this dictionary.
- /// </remarks>
- public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Check>>> RegisteredChecks
- = new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Check>>>();
- public static void RegisterConsoleCommands(ICommandConsole console)
- {
- console.Commands.AddCommand(
- "General",
- false,
- "show checks",
- "show checks",
- "Show checks configured for this server",
- "If no argument is specified then info on all checks will be shown.\n"
- + "'list' argument will show check categories.\n"
- + "THIS FACILITY IS EXPERIMENTAL",
- HandleShowchecksCommand);
- }
- public static void HandleShowchecksCommand(string module, string[] cmd)
- {
- ICommandConsole con = MainConsole.Instance;
- if (cmd.Length > 2)
- {
- foreach (string name in cmd.Skip(2))
- {
- string[] components = name.Split('.');
- string categoryName = components[0];
- // string containerName = components.Length > 1 ? components[1] : null;
- if (categoryName == ListSubCommand)
- {
- con.Output("check categories available are:");
- foreach (string category in RegisteredChecks.Keys)
- con.Output(" {0}", null, category);
- }
- // else
- // {
- // SortedDictionary<string, SortedDictionary<string, Check>> category;
- // if (!Registeredchecks.TryGetValue(categoryName, out category))
- // {
- // con.OutputFormat("No such category as {0}", categoryName);
- // }
- // else
- // {
- // if (String.IsNullOrEmpty(containerName))
- // {
- // OutputConfiguredToConsole(con, category);
- // }
- // else
- // {
- // SortedDictionary<string, Check> container;
- // if (category.TryGetValue(containerName, out container))
- // {
- // OutputContainerChecksToConsole(con, container);
- // }
- // else
- // {
- // con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
- // }
- // }
- // }
- // }
- }
- }
- else
- {
- OutputAllChecksToConsole(con);
- }
- }
- /// <summary>
- /// Registers a statistic.
- /// </summary>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool RegisterCheck(Check check)
- {
- SortedDictionary<string, SortedDictionary<string, Check>> category = null;
- SortedDictionary<string, Check> container = null;
- lock (RegisteredChecks)
- {
- // Check name is not unique across category/container/shortname key.
- // XXX: For now just return false. This is to avoid problems in regression tests where all tests
- // in a class are run in the same instance of the VM.
- if (TryGetCheckParents(check, out category, out container))
- return false;
- // We take a copy-on-write approach here of replacing dictionaries when keys are added or removed.
- // This means that we don't need to lock or copy them on iteration, which will be a much more
- // common operation after startup.
- if (container == null)
- container = new SortedDictionary<string, Check>();
- if (category == null)
- category = new SortedDictionary<string, SortedDictionary<string, Check>>();
- container[check.ShortName] = check;
- category[check.Container] = container;
- RegisteredChecks[check.Category] = category;
- }
- return true;
- }
- /// <summary>
- /// Deregister an check
- /// </summary>>
- /// <param name='stat'></param>
- /// <returns></returns>
- public static bool DeregisterCheck(Check check)
- {
- SortedDictionary<string, SortedDictionary<string, Check>> category = null;
- SortedDictionary<string, Check> container = null;
- lock (RegisteredChecks)
- {
- if (!TryGetCheckParents(check, out category, out container))
- return false;
- if(container != null)
- {
- container.Remove(check.ShortName);
- if(category != null && container.Count == 0)
- {
- category.Remove(check.Container);
- if(category.Count == 0)
- RegisteredChecks.Remove(check.Category);
- }
- }
- return true;
- }
- }
- public static bool TryGetCheckParents(
- Check check,
- out SortedDictionary<string, SortedDictionary<string, Check>> category,
- out SortedDictionary<string, Check> container)
- {
- category = null;
- container = null;
- lock (RegisteredChecks)
- {
- if (RegisteredChecks.TryGetValue(check.Category, out category))
- {
- if (category.TryGetValue(check.Container, out container))
- {
- if (container.ContainsKey(check.ShortName))
- return true;
- }
- }
- }
- return false;
- }
- public static void CheckChecks()
- {
- lock (RegisteredChecks)
- {
- foreach (SortedDictionary<string, SortedDictionary<string, Check>> category in RegisteredChecks.Values)
- {
- foreach (SortedDictionary<string, Check> container in category.Values)
- {
- foreach (Check check in container.Values)
- {
- if (!check.CheckIt())
- m_log.WarnFormat(
- "[CHECKS MANAGER]: Check {0}.{1}.{2} failed with message {3}", check.Category, check.Container, check.ShortName, check.LastFailureMessage);
- }
- }
- }
- }
- }
- private static void OutputAllChecksToConsole(ICommandConsole con)
- {
- foreach (var category in RegisteredChecks.Values)
- {
- OutputCategoryChecksToConsole(con, category);
- }
- }
- private static void OutputCategoryChecksToConsole(
- ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Check>> category)
- {
- foreach (var container in category.Values)
- {
- OutputContainerChecksToConsole(con, container);
- }
- }
- private static void OutputContainerChecksToConsole(ICommandConsole con, SortedDictionary<string, Check> container)
- {
- foreach (Check check in container.Values)
- {
- con.Output(check.ToConsoleString());
- }
- }
- }
- }
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