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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Net;
- using System.Reflection;
- using System.IO;
- using System.Web;
- using Mono.Addins;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- using OpenMetaverse.Messages.Linden;
- using OpenSim.Framework;
- using OpenSim.Framework.Servers;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using Caps = OpenSim.Framework.Capabilities.Caps;
- using OSD = OpenMetaverse.StructuredData.OSD;
- using OSDMap = OpenMetaverse.StructuredData.OSDMap;
- using OpenSim.Framework.Capabilities;
- using ExtraParamType = OpenMetaverse.ExtraParamType;
- namespace OpenSim.Region.ClientStack.Linden
- {
- [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadObjectAssetModule")]
- public class UploadObjectAssetModule : INonSharedRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Scene m_scene;
- #region Region Module interfaceBase Members
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void Initialise(IConfigSource source)
- {
- }
- public void AddRegion(Scene pScene)
- {
- m_scene = pScene;
- }
- public void RemoveRegion(Scene scene)
- {
- m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
- m_scene = null;
- }
- public void RegionLoaded(Scene scene)
- {
- m_scene.EventManager.OnRegisterCaps += RegisterCaps;
- }
- #endregion
- #region Region Module interface
- public void Close() { }
- public string Name { get { return "UploadObjectAssetModuleModule"; } }
- public void RegisterCaps(UUID agentID, Caps caps)
- {
- caps.RegisterSimpleHandler("UploadObjectAsset",
- new SimpleOSDMapHandler("POST","/" + UUID.Random(), delegate (IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map)
- {
- ProcessAdd(httpRequest, httpResponse, map, agentID, caps);
- }));
- // m_log.Debug("[UPLOAD OBJECT ASSET MODULE]: /CAPS/" + capID);
- }
- #endregion
- /// <summary>
- /// Parses add request
- /// </summary>
- /// <param name="request"></param>
- /// <param name="agentID"></param>
- /// <param name="cap"></param>
- /// <returns></returns>
- public void ProcessAdd(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap map, UUID agentID, Caps cap)
- {
- httpResponse.KeepAlive = false;
- if (!m_scene.TryGetScenePresence(agentID, out ScenePresence avatar))
- {
- httpResponse.StatusCode = (int)HttpStatusCode.Gone;
- return;
- }
- UploadObjectAssetMessage message = new UploadObjectAssetMessage();
- try
- {
- message.Deserialize(map);
- }
- catch (Exception ex)
- {
- m_log.Error("[UPLOAD OBJECT ASSET MODULE]: Error deserializing message " + ex.ToString());
- message = null;
- }
- if (message == null)
- {
- httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
- return;
- }
- try
- {
- Vector3 pos = avatar.AbsolutePosition + (Vector3.UnitX * avatar.Rotation);
- Quaternion rot = Quaternion.Identity;
- Vector3 rootpos = Vector3.Zero;
- SceneObjectGroup rootGroup = null;
- SceneObjectGroup[] allparts = new SceneObjectGroup[message.Objects.Length];
- for (int i = 0; i < message.Objects.Length; i++)
- {
- UploadObjectAssetMessage.Object obj = message.Objects[i];
- PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
- if (i == 0)
- rootpos = obj.Position;
-
- for (int extparams = 0; extparams < obj.ExtraParams.Length; extparams++)
- {
- UploadObjectAssetMessage.Object.ExtraParam extraParam = obj.ExtraParams[extparams];
- switch ((ushort)extraParam.Type)
- {
- case (ushort)ExtraParamType.Sculpt:
- Primitive.SculptData sculpt = new Primitive.SculptData(extraParam.ExtraParamData, 0);
- pbs.SculptEntry = true;
- pbs.SculptTexture = obj.SculptID;
- pbs.SculptType = (byte)sculpt.Type;
- break;
- case (ushort)ExtraParamType.Flexible:
- Primitive.FlexibleData flex = new Primitive.FlexibleData(extraParam.ExtraParamData, 0);
- pbs.FlexiEntry = true;
- pbs.FlexiDrag = flex.Drag;
- pbs.FlexiForceX = flex.Force.X;
- pbs.FlexiForceY = flex.Force.Y;
- pbs.FlexiForceZ = flex.Force.Z;
- pbs.FlexiGravity = flex.Gravity;
- pbs.FlexiSoftness = flex.Softness;
- pbs.FlexiTension = flex.Tension;
- pbs.FlexiWind = flex.Wind;
- break;
- case (ushort)ExtraParamType.Light:
- Primitive.LightData light = new Primitive.LightData(extraParam.ExtraParamData, 0);
- pbs.LightColorA = light.Color.A;
- pbs.LightColorB = light.Color.B;
- pbs.LightColorG = light.Color.G;
- pbs.LightColorR = light.Color.R;
- pbs.LightCutoff = light.Cutoff;
- pbs.LightEntry = true;
- pbs.LightFalloff = light.Falloff;
- pbs.LightIntensity = light.Intensity;
- pbs.LightRadius = light.Radius;
- break;
- case 0x40:
- pbs.ReadProjectionData(extraParam.ExtraParamData, 0);
- break;
- }
- }
- pbs.PathBegin = (ushort) obj.PathBegin;
- pbs.PathCurve = (byte) obj.PathCurve;
- pbs.PathEnd = (ushort) obj.PathEnd;
- pbs.PathRadiusOffset = (sbyte) obj.RadiusOffset;
- pbs.PathRevolutions = (byte) obj.Revolutions;
- pbs.PathScaleX = (byte) obj.ScaleX;
- pbs.PathScaleY = (byte) obj.ScaleY;
- pbs.PathShearX = (byte) obj.ShearX;
- pbs.PathShearY = (byte) obj.ShearY;
- pbs.PathSkew = (sbyte) obj.Skew;
- pbs.PathTaperX = (sbyte) obj.TaperX;
- pbs.PathTaperY = (sbyte) obj.TaperY;
- pbs.PathTwist = (sbyte) obj.Twist;
- pbs.PathTwistBegin = (sbyte) obj.TwistBegin;
- pbs.HollowShape = (HollowShape) obj.ProfileHollow;
- pbs.PCode = (byte) PCode.Prim;
- pbs.ProfileBegin = (ushort) obj.ProfileBegin;
- pbs.ProfileCurve = (byte) obj.ProfileCurve;
- pbs.ProfileEnd = (ushort) obj.ProfileEnd;
- pbs.Scale = obj.Scale;
- pbs.State = (byte) 0;
- pbs.LastAttachPoint = (byte) 0;
- SceneObjectPart prim = new SceneObjectPart();
- prim.UUID = UUID.Random();
- prim.CreatorID = agentID;
- prim.OwnerID = agentID;
- prim.GroupID = obj.GroupID;
- prim.LastOwnerID = prim.OwnerID;
- prim.RezzerID = agentID;
- prim.CreationDate = Util.UnixTimeSinceEpoch();
- prim.Name = obj.Name;
- prim.Description = "";
- prim.PayPrice[0] = -2;
- prim.PayPrice[1] = -2;
- prim.PayPrice[2] = -2;
- prim.PayPrice[3] = -2;
- prim.PayPrice[4] = -2;
- Primitive.TextureEntry tmp =
- new Primitive.TextureEntry(UUID.Parse("89556747-24cb-43ed-920b-47caed15465f"));
- for (int j = 0; j < obj.Faces.Length; j++)
- {
- UploadObjectAssetMessage.Object.Face face = obj.Faces[j];
- Primitive.TextureEntryFace primFace = tmp.CreateFace((uint) j);
- primFace.Bump = face.Bump;
- primFace.RGBA = face.Color;
- primFace.Fullbright = face.Fullbright;
- primFace.Glow = face.Glow;
- primFace.TextureID = face.ImageID;
- primFace.Rotation = face.ImageRot;
- primFace.MediaFlags = ((face.MediaFlags & 1) != 0);
- primFace.OffsetU = face.OffsetS;
- primFace.OffsetV = face.OffsetT;
- primFace.RepeatU = face.ScaleS;
- primFace.RepeatV = face.ScaleT;
- primFace.TexMapType = (MappingType) (face.MediaFlags & 6);
- }
- pbs.TextureEntry = tmp.GetBytes();
- prim.Shape = pbs;
- prim.Scale = obj.Scale;
- SceneObjectGroup grp = new SceneObjectGroup();
- grp.SetRootPart(prim);
- prim.ParentID = 0;
- if (i == 0)
- rootGroup = grp;
- grp.AttachToScene(m_scene);
- grp.AbsolutePosition = obj.Position;
- prim.RotationOffset = obj.Rotation;
- // Required for linking
- grp.RootPart.ClearUpdateSchedule();
- if (m_scene.Permissions.CanRezObject(1, avatar.UUID, pos))
- {
- m_scene.AddSceneObject(grp);
- grp.AbsolutePosition = obj.Position;
- }
- allparts[i] = grp;
- }
- for (int j = 1; j < allparts.Length; j++)
- {
- // Required for linking
- rootGroup.RootPart.ClearUpdateSchedule();
- allparts[j].RootPart.ClearUpdateSchedule();
- rootGroup.LinkToGroup(allparts[j]);
- }
- rootGroup.ScheduleGroupForFullAnimUpdate();
- httpResponse.StatusCode = (int)HttpStatusCode.OK;
- httpResponse.RawBuffer = Util.UTF8NBGetbytes(String.Format("<llsd><map><key>local_id</key>{0}</map></llsd>", ConvertUintToBytes(allparts[0].LocalId)));
- }
- catch{ }
- httpResponse.StatusCode = (int)HttpStatusCode.BadRequest;
- }
- private string ConvertUintToBytes(uint val)
- {
- byte[] resultbytes = Utils.UIntToBytes(val);
- if (BitConverter.IsLittleEndian)
- Array.Reverse(resultbytes);
- return String.Format("<binary encoding=\"base64\">{0}</binary>", Convert.ToBase64String(resultbytes));
- }
- }
- }
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