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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using libsecondlife;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.Examples.SimpleModule
- {
- public class ComplexObject : SceneObjectGroup
- {
- private readonly LLQuaternion m_rotationDirection;
- protected override bool InSceneBackup
- {
- get
- {
- return false;
- }
- }
- private class RotatingWheel : SceneObjectPart
- {
- private readonly LLQuaternion m_rotationDirection;
- public RotatingWheel()
- {
- }
- public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID,
- LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection)
- : base(
- regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition
- )
- {
- m_rotationDirection = rotationDirection;
- Flags |= LLObject.ObjectFlags.Touch;
- }
- public override void UpdateMovement()
- {
- UpdateRotation(RotationOffset*m_rotationDirection);
- }
- }
- public override void UpdateMovement()
- {
- UpdateGroupRotation(GroupRotation*m_rotationDirection);
- base.UpdateMovement();
- }
- public ComplexObject()
- {
-
- }
- public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
- : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default)
- {
- m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f);
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f),
- new LLQuaternion(0.05f, 0, 0)));
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f),
- new LLQuaternion(-0.05f, 0, 0)));
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0),
- new LLQuaternion(0.5f, 0, 0.05f)));
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0),
- new LLQuaternion(-0.5f, 0, -0.05f)));
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0),
- new LLQuaternion(0, 0.5f, 0.05f)));
- AddPart(
- new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0),
- new LLQuaternion(0, -0.5f, -0.05f)));
- RootPart.Flags |= LLObject.ObjectFlags.Touch;
- UpdateParentIDs();
- }
- public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient)
- {
- m_parts.Remove(part.UUID);
- remoteClient.SendKillObject(m_regionHandle, part.LocalId);
- remoteClient.AddMoney(1);
- remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
- }
- public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient)
- {
- if (m_parts.Count == 1)
- {
- m_parts.Remove(m_rootPart.UUID);
- m_scene.DeleteSceneObject(this);
- remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId);
- remoteClient.AddMoney(50);
- remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
- }
- }
- }
- }
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