UbitUmarov 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 4 vuotta sitten
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MMRDelegateCommon.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 vuotta sitten
MMRIEventHandlers.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 vuotta sitten
MMRInternalFuncDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 vuotta sitten
MMRScriptBinOpStr.cs f09a18a7a8 Yengine: Also error on division by Zero 5 vuotta sitten
MMRScriptCodeGen.cs 16cfb3deab mantis 8717: fix local heap use account (will automatlic recompile scripts) 4 vuotta sitten
MMRScriptCollector.cs a83b7a292b mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles 5 vuotta sitten
MMRScriptCompValu.cs bf0697d5f4 mantis 8551: Simplify Yengine heap usage control 5 vuotta sitten
MMRScriptCompile.cs 822f381145 mantis 8621: improve one error message a bit, thanks Tampa 4 vuotta sitten
MMRScriptConsts.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 vuotta sitten
MMRScriptEventCode.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 vuotta sitten
MMRScriptInlines.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 vuotta sitten
MMRScriptMyILGen.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 vuotta sitten
MMRScriptObjCode.cs 2369ce413d Yengine: only retry compile if there was a object file in cache with wrong version or signature 6 vuotta sitten
MMRScriptObjWriter.cs 85b973ce1d Y(xmr)engine cosmetics... 6 vuotta sitten
MMRScriptReduce.cs f09a18a7a8 Yengine: Also error on division by Zero 5 vuotta sitten
MMRScriptTokenize.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 vuotta sitten
MMRScriptTypeCast.cs 6b930a596b Yengine make float.tostring culture invariant 5 vuotta sitten
MMRScriptVarDict.cs 85b973ce1d Y(xmr)engine cosmetics... 6 vuotta sitten
XMRArray.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 vuotta sitten
XMREngXmrTestLs.cs 85b973ce1d Y(xmr)engine cosmetics... 6 vuotta sitten
XMREngine.cs d256b29511 rename Yengine option ScriptBasePath as ScriptEnginesPath to match Xengine 4 vuotta sitten
XMREvents.cs 92e3f424cf cosmetics 4 vuotta sitten
XMRHeapTracker.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 vuotta sitten
XMRInstAbstract.cs a2534dc378 stop using yengine math inlines, this have cast issues, just use lsl api, plus cosmetics 4 vuotta sitten
XMRInstBackend.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 vuotta sitten
XMRInstCapture.cs fffac7d531 mantis 8704: fix issues on YEngine 4 vuotta sitten
XMRInstCtor.cs eae2f87cae cosmetics 4 vuotta sitten
XMRInstMain.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 vuotta sitten
XMRInstMisc.cs 23de4e3a82 let scriptEvents flags represent all events we have (so change to 64bit ulong) not the need to keep duplicated definitions on main framework and each script engine, namely because Xengine app domain option 4 vuotta sitten
XMRInstQueue.cs 2129d941ac rename XMREngine as Yengine (still not all done), big mess source formating changes, move state files to proper folder, fix a source file locking on errors, more changes for cross platform including from Mike,... yes yes i know a messy commit 6 vuotta sitten
XMRInstRun.cs a1239d2706 Yengine: avoid use of Enum.Parse 4 vuotta sitten
XMRObjectTokens.cs 5ff57f01b7 Yengine: change filename extentions on scripts state (better delete contents of bin/scriptengines/yengine .. btw bin/scriptdata is not used anymore ) 6 vuotta sitten
XMRSDTypeClObj.cs 9b7ad30ee1 more changes on YEngine scripts heap usage 5 vuotta sitten
XMRScriptThread.cs 2a508edcb4 YEngine: change some startup log messages 5 vuotta sitten
XMRScriptUThread.cs 5d2ffdc35b limit max number of attachments to 38. All can be on same point 5 vuotta sitten