Commit History

Author SHA1 Message Date
  UbitUmarov 3b2ff758b1 minor change to last patch 3 years ago
  StolenRuby fa4c84feb8 Fixed undo positions for attachments 3 years ago
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 years ago
  Melanie ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename 12 years ago
  UbitUmarov 53bda83cc2 cleanup + comments 12 years ago
  UbitUmarov ab235abc46 Changed undo redo internals. moved exec code to UndoState.cs from sop that now only sees a unified UndoRedoStore class, added size limit on buffers so only last 5 undo/redo are kept. (5 is hardcode like it was ) ***UNTESTED*** 12 years ago
  UbitUmarov 908abb1c3d BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED **** 12 years ago
  UbitUmarov e5786ba043 more changes on undo/redo group scaling seems to work better 12 years ago
  UbitUmarov 3d3b81e676 changes on undo/redo (untested/incomplete). Think we may consider moving this mfrom SOP to client side. At least does seem to work a bit better ( again there wwas a issue on sop.copy ) 12 years ago
  Melanie 243acef917 Merge branch 'master' into bigmerge 12 years ago
  Dan Lake e2c51a977d Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 12 years ago
  Tom cda4cd6b55 Merge fixes, and fix the build 12 years ago
  Tom 66dec3b874 Resolve merge commits, stage 1 13 years ago
  Justin Clark-Casey (justincc) c122489e09 Partially fix autopilot/go here 13 years ago
  Justin Clark-Casey (justincc) 25c532f2ec refator: simplify UndoState.Compare() code 13 years ago
  Justin Clark-Casey (justincc) 9dd5a24495 rip out pointless null checks in UndoState where part can never be null 13 years ago
  Justin Clark-Casey (justincc) bc3679b67d Fix undo when changing just the root prim's position in a linkset. 13 years ago
  Justin Clark-Casey (justincc) 62325829ec comment out all kinds of debugging guff 13 years ago
  Justin Clark-Casey (justincc) 1fdb16f1cd Fix undo for rotation of the root prim in a linkset on its own. 13 years ago
  Justin Clark-Casey (justincc) b2722e984a Fix undo of rotation of single prims in a linkset 13 years ago
  Justin Clark-Casey (justincc) 97f1edfd95 Fix undo of prim group rotation. 13 years ago
  Justin Clark-Casey (justincc) 7c468cda36 Stop undo of just the root prim position in the linkset from shifting the whole linkset. 13 years ago
  Justin Clark-Casey (justincc) 430a4aeba8 Fix undo for resizing linksets 13 years ago
  Justin Clark-Casey (justincc) 6fc74b36d1 Make various tweaks to undo code in an effort to get things working better. 13 years ago
  Tom Grimshaw e947d04038 Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group. 14 years ago
  Tom Grimshaw be5dd04150 Bring "Redo" up to date with "Undo" so it works too 14 years ago
  Tom Grimshaw c616335019 Rotation undo fix and remove a debug chatter i missed. Still not working: Individual child prim rotational undo and special cases where the root prim was moved or rotated (all the children then need to restore their offsets). Coming shortly. 14 years ago
  Tom Grimshaw 5b68343361 The majority of the Undo fix. There is still an issue with Rotation which i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging. 14 years ago
  Tom Grimshaw fe2b044d38 Fix Undo! Made a lot of changes to Undo state saving; it now considers that groups of objects can be moved and not just individual prims.. 14 years ago
  Revolution 9821c4f566 Revolution is on the roll again! :) 14 years ago