Commit History

Author SHA1 Message Date
  Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 15 years ago
  Justin Clark-Casey (justincc) 59caa68e08 minor: add doc to a few parcel methods 15 years ago
  Melanie 81c439bcaa Patch from Snoopy2. Fixes Mantis #4342 15 years ago
  John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested 15 years ago
  John Hurliman 142008121e * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 15 years ago
  John Hurliman d44b50ee46 * Removed some of the redundant broadcast functions in Scene and SceneGraph so it is clear who/what the broadcast is going to each time 15 years ago
  Melanie 89d23a1fa2 Revert "Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed." 15 years ago
  Diva Canto e992ca0255 Rewrote parts of the code that were double-locking different objects. This is about half of the code base reviewed. 15 years ago
  dr scofield (aka dirk husemann) 2107b67f1b - cleaning up LandData/ILandObject capitalization issues 15 years ago
  Diva Canto 5757afe766 First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now. 15 years ago
  dr scofield (aka dirk husemann) bb0cbdc064 switching LandManagementModule to "new" region module scheme; cleaning 15 years ago
  Teravus Ovares (Dan Olivares) e1b38ff001 * It turns out that Physics heightmap values were being stored in managed memory in _heightmap and using multiple heightmaps caused them all to overwrite each other and the last one was the heightmap for all of the regions. This fixes that. It also reduces the terrain resolution to half. 15 years ago
  Teravus Ovares (Dan Olivares) bff26ccdbb * More tweaking of the various services to work with nonstandard region sizes. * Now, what's available of the terrain will show and it'll be truncated if it's larger on Linden Clients. Parcel minimum is 64 (256/4) for the client to accept it. 15 years ago
  Teravus Ovares (Dan Olivares) 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 15 years ago
  Teravus Ovares 4cbf0444df * Tweak the caps manager so that the NPCAvatar works again. 15 years ago
  Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0 15 years ago
  Arthur Valadares f243dddc04 * Corrected CAPS namespaces 15 years ago
  Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 15 years ago
  Melanie Thielker 68da7d1a43 Correctly reset the group ownership flag when a parcel is reclaimed. 15 years ago
  Melanie Thielker e1750c8c7c Hook up deed permissions checking to the land module 15 years ago
  Melanie Thielker d8e1842d25 Add some asset cache plumbing. Change the generic cache from UUID to string 15 years ago
  Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 15 years ago
  Charles Krinke a416e75ddb Thank you kindly, MCortez, for a patch that: 15 years ago
  Justin Clarke Casey 6c735e0828 * Replace some string to byte conversions for object/item name/description fields with the LLUtil function that prevents the max string size from being breached 15 years ago
  Melanie Thielker d31bf02eaf Thank you, patnad, for a patch that removes the "Subdivision of" text 15 years ago
  Justin Clarke Casey 88b273bc71 * refactor: Move export map function to world map module from scene 15 years ago
  Sean Dague 5959e42683 large scale fix for svn props after "the great refactor" 15 years ago
  lbsa71 801da4346a * optimized usings. 16 years ago
  Dr Scofield 180be7de07 this is step 2 of 2 of the OpenSim.Region.Environment refactor. 16 years ago