Commit History

Author SHA1 Message Date
  Adam Frisby 2dea3dbd6b * Terrain now uses the new StorageManager. 17 years ago
  lbsa71 a04f968f8c * libterrain now builds again 17 years ago
  lbsa71 9b6b6d05d4 * Optimized usings (the 'LL ate my scripts' commit) 17 years ago
  Adam Frisby 315a49e7fd You can now substitute %name% in the filename argument for terrain save & load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion) 17 years ago
  Adam Frisby 96dfb33bca Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly 17 years ago
  Adam Frisby 858e232cec * Added "HiRAW" mode export for generating as precise outputs as possible in the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead. 17 years ago
  Adam Frisby c25a2fea59 * Added support for SL-style RAW export similar to the official simulators operation (low resolution) 17 years ago
  mingchen 9eaecabdd0 *Moved VersionInfo.cs to its correct place in OpenSim.csproj 17 years ago
  MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 17 years ago