Commit History

Author SHA1 Message Date
  Adam Frisby 4a9e40ea47 * Added support for the IMG-format loader to terrain's load-tile function. 17 years ago
  MW 6bfe911af3 Rotated the terrain textures that are created for world map by 90 degree as somehow they had got out of sync with the terrain. 17 years ago
  Brian McBee b55e01b939 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs 17 years ago
  Brian McBee 565dee5e0a OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs 17 years ago
  Brian McBee 86da47dc4e OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs 17 years ago
  Brian McBee 73dadb4821 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs 17 years ago
  Brian McBee bb60d87538 OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs 17 years ago
  MW dde8aafb8a More work on the AllNewSceneObject* classes. 17 years ago
  Adam Frisby cd2a411afe * Terrain load variables now work. HiRAW exporter works wonderfully. :D 17 years ago
  Adam Frisby ed0704d527 * Fixed several issues with Terrain 17 years ago
  Adam Frisby fcafbc9a4a * Added new "terrain add" command. 17 years ago
  Adam Frisby 9e97aa20b4 * Fixed Issue#249 - Terrain reverting without baking crashes the simulator. 17 years ago
  Adam Frisby 38cd3bf185 * Fixed terrain fill command 17 years ago
  Adam Frisby 04d40b71d4 * Fixed an assorted group of bugs with tiled terrain import. 17 years ago
  Adam Frisby a2d71904f1 * Added load-tile terrain command to correspond with previous commit. 17 years ago
  Adam Frisby 61017d10d8 * F32 Terrain load function written to support loading tiles from a larger heightmap. 17 years ago
  Adam Frisby d2c7bd3fff * Terrain engine now knows the region coordinates - this can be later used to allow loading of single terrain files for multiple regions. 17 years ago
  Adam Frisby c33b29a105 * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) 17 years ago
  Adam Frisby cd88a4914d * Assorted terrain fixes 17 years ago
  Adam Frisby d8997b59d3 * Terrain should now send just updated patches. 17 years ago
  Adam Frisby a60b2654ed * 1 line commit: Erosion functions should taint the terrain. 17 years ago
  Adam Frisby 14879fead9 * Bonus commit, added a "terrain fill" command to fill a terrain with a specific height value. 17 years ago
  Adam Frisby b8da9c3a64 * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax. 17 years ago
  Adam Frisby 98b4701647 * Aerobic erosion now uses Navier Stokes algorithms for wind calculations. 17 years ago
  Adam Frisby 65f69b9a12 * Enabled hydraulic erosion command. 17 years ago
  Adam Frisby f84937367f * Deleted libTerrain-BSD.dll 17 years ago
  Adam Frisby 4eb8ca49a9 * Renamed terrain functions to match OpenSim naming styles. 17 years ago
  Adam Frisby 1f17275a20 * Fixed an issue whereby extremely tall terrains would be unable to output a gradient map. 17 years ago
  Adam Frisby 32aacd4f36 * Issue#209 - Terrain Hills Patch (Thanks Babblefrog) 17 years ago
  Sean Dague 2a3c79df83 changed to native line ending encoding 17 years ago