Jeff Ames
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9d1b42c39a
Comment out unused private methods.
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16 years ago |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 years ago |
Adam Frisby
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a360116502
* Disabled ancient TerrainEngine.
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16 years ago |
Adam Frisby
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f64611862a
* New Terrain Module (disabled, search for 'usingTerrainModule = false' to reenable)
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16 years ago |
Sean Dague
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c009e2e095
From: Mike Pitman <[email protected]>
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16 years ago |
Charles Krinke
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58c72c409d
Thank you very much, ChrisDown for a patch to
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16 years ago |
Justin Clarke Casey
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df21da6dec
* Patch from Dr Schofld's (IBM). In his own words
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16 years ago |
Sean Dague
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62943de68a
change counter from 3 => 2 based on feedback from mirceakitsune on mantis
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16 years ago |
Justin Clarke Casey
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aa9d3f7aed
* Allow terrain load-tile for RAW files
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16 years ago |
Adam Frisby
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f93fdfa5af
* Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement.
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16 years ago |
Brian McBee
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7a61bcff86
Cut down on the number of packets sent during terraforming. Terraforming should be much more responsive.
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16 years ago |
Teravus Ovares
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832243c6e8
* No more massive spires and massive pits when editing land using Select + tool + amount + apply;
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16 years ago |
Adam Frisby
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7d61705c3c
* Renamed a number of TerrainEngine functions to conform naming standards better.
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16 years ago |
Tedd Hansen
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7fa6646d6f
Added (experimental) terrain elevate command to allow whole terrain to be elevated with positive or negative values
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16 years ago |
lbsa71
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efd90b56b7
* Optimized usings
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16 years ago |
Adam Frisby
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8b6dd623bd
* Added osTerrainSetHeight(int x, int y, double val) to LSL commands
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16 years ago |
Teravus Ovares
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94d8976140
* Hack to make sim saving terrain more friendly to larger parcel selection modifications
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16 years ago |
Teravus Ovares
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e4276f566d
* Beating on the head that is terrain editing.
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16 years ago |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 years ago |
Brian McBee
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6ed34cc27e
fixed order of map block requests to grid server. flipped map texture, as it was upside down.
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17 years ago |
lbsa71
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67e12b95ea
* Optimized usings
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17 years ago |
Adam Frisby
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6804f9affb
* Added static mutex to terrain load-tile to prevent file IO locking issues.
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17 years ago |
Adam Frisby
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569ba9eb9a
Terrain:
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17 years ago |
lbsa71
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2219ccc5b0
* Fixed Culture-variant parsing of config options
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17 years ago |
Adam Frisby
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4e01aa4879
* Added time dilation property to Scene
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17 years ago |
Dalien Talbot
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7a9f5ed6b3
Fix the terrain heightmap load from images (tested PNG and GIF).
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17 years ago |
Sean Dague
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ffe9c9374a
mass update of urls in source code to new website
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17 years ago |
MW
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8e3b2392d1
Start of trying to make Region/Scene more modular.
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17 years ago |
Adam Frisby
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4177f5c485
* Applied dalien's terrain help patch (thanks!)
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17 years ago |
Adam Frisby
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d2e48c8014
* Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim.
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17 years ago |