Commit History

Author SHA1 Message Date
  Jeff Ames 9d1b42c39a Comment out unused private methods. 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. 16 years ago
  Adam Frisby f64611862a * New Terrain Module (disabled, search for 'usingTerrainModule = false' to reenable) 16 years ago
  Sean Dague c009e2e095 From: Mike Pitman <[email protected]> 16 years ago
  Charles Krinke 58c72c409d Thank you very much, ChrisDown for a patch to 16 years ago
  Justin Clarke Casey df21da6dec * Patch from Dr Schofld's (IBM). In his own words 16 years ago
  Sean Dague 62943de68a change counter from 3 => 2 based on feedback from mirceakitsune on mantis 16 years ago
  Justin Clarke Casey aa9d3f7aed * Allow terrain load-tile for RAW files 16 years ago
  Adam Frisby f93fdfa5af * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. 16 years ago
  Brian McBee 7a61bcff86 Cut down on the number of packets sent during terraforming. Terraforming should be much more responsive. 16 years ago
  Teravus Ovares 832243c6e8 * No more massive spires and massive pits when editing land using Select + tool + amount + apply; 16 years ago
  Adam Frisby 7d61705c3c * Renamed a number of TerrainEngine functions to conform naming standards better. 16 years ago
  Tedd Hansen 7fa6646d6f Added (experimental) terrain elevate command to allow whole terrain to be elevated with positive or negative values 16 years ago
  lbsa71 efd90b56b7 * Optimized usings 16 years ago
  Adam Frisby 8b6dd623bd * Added osTerrainSetHeight(int x, int y, double val) to LSL commands 16 years ago
  Teravus Ovares 94d8976140 * Hack to make sim saving terrain more friendly to larger parcel selection modifications 16 years ago
  Teravus Ovares e4276f566d * Beating on the head that is terrain editing. 16 years ago
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 years ago
  Brian McBee 6ed34cc27e fixed order of map block requests to grid server. flipped map texture, as it was upside down. 17 years ago
  lbsa71 67e12b95ea * Optimized usings 17 years ago
  Adam Frisby 6804f9affb * Added static mutex to terrain load-tile to prevent file IO locking issues. 17 years ago
  Adam Frisby 569ba9eb9a Terrain: 17 years ago
  lbsa71 2219ccc5b0 * Fixed Culture-variant parsing of config options 17 years ago
  Adam Frisby 4e01aa4879 * Added time dilation property to Scene 17 years ago
  Dalien Talbot 7a9f5ed6b3 Fix the terrain heightmap load from images (tested PNG and GIF). 17 years ago
  Sean Dague ffe9c9374a mass update of urls in source code to new website 17 years ago
  MW 8e3b2392d1 Start of trying to make Region/Scene more modular. 17 years ago
  Adam Frisby 4177f5c485 * Applied dalien's terrain help patch (thanks!) 17 years ago
  Adam Frisby d2e48c8014 * Added new terrain-sim <simname> <terrain commands...> function to run terrain commands on a specific sim. 17 years ago