UbitUmarov
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6d4b0a8ce3
Merge branch 'master' into httptests
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7 tahun lalu |
Kevin Cozens
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cf855c3842
Corrected index number in ErrorFormat based Exception message
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7 tahun lalu |
UbitUmarov
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c54985f8a1
Merge branch 'master' into httptests
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7 tahun lalu |
UbitUmarov
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7a82c7c5b2
make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog timeout)
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7 tahun lalu |
UbitUmarov
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2777995331
Merge branch 'master' into httptests
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7 tahun lalu |
UbitUmarov
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b6c23fe911
make a few more threads background ones
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7 tahun lalu |
UbitUmarov
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254b26a7d5
fix merge
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7 tahun lalu |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 tahun lalu |
UbitUmarov
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eaefae7e20
don't loose inventory items when there are bad folders
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8 tahun lalu |
UbitUmarov
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e881562d34
fix drop on delayed events processing
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8 tahun lalu |
UbitUmarov
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442b272228
add a Drop method to PollService Event handlers, Drop requests on connections known to be lost or delay event check if they are sending a response
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8 tahun lalu |
UbitUmarov
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eccec66359
fix the queue type in use
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8 tahun lalu |
UbitUmarov
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3029080d9b
change threading on GetTexture and getMesh and WebFetch Modules.
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8 tahun lalu |
UbitUmarov
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156fdd4908
remove some duplicate using statements
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8 tahun lalu |
UbitUmarov
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118aff520e
try to better merge avn and os fetchinventory and fetchinvdescendents
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9 tahun lalu |
UbitUmarov
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08187cb599
inventory mess return to the state before divas cache issue
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9 tahun lalu |
UbitUmarov
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7841628313
change to avn fecthinventory and webfecth.. code
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9 tahun lalu |
UbitUmarov
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cdaed11387
at last we can login and see objects ( friends is dead and disable in
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9 tahun lalu |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 tahun lalu |
UbitUmarov
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371c9dd2af
bad merge?
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9 tahun lalu |
Diva Canto
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017d2cf417
Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok.
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9 tahun lalu |
Diva Canto
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bac53387a9
Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
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9 tahun lalu |
Diva Canto
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c74cef0f42
Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is.
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9 tahun lalu |
Diva Canto
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8676b017b2
Attempt at fixing mantis #7054. The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1.
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9 tahun lalu |
Diva Canto
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8cc590cf80
And finally renamed the classes themselves.
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9 tahun lalu |
Justin Clark-Casey (justincc)
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86367d7219
refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
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9 tahun lalu |
Justin Clark-Casey (justincc)
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4374ce9fbf
If processing a queued request fails up to the top of the stack, log the exception and move to the next request rather than terminate the simulator.
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10 tahun lalu |
Justin Clark-Casey (justincc)
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178a5a5585
rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.*
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10 tahun lalu |
Justin Clark-Casey (justincc)
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1497b75361
minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests in stats category "scene-inventory" instead of "scene"
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10 tahun lalu |
Justin Clark-Casey (justincc)
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a660c0a750
Add scene.<scene-name>.ProcessedFetchInventoryRequests
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10 tahun lalu |