Historial de Commits

Autor SHA1 Mensaje Fecha
  Justin Clark-Casey (justincc) e7a294e739 Wrap analysis of the particle system in the UUID Gatherer in a separate try/catch as sometimes it appears that this can be corrupt. hace 11 años
  Oren Hurvitz f1267730ef UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. hace 11 años
  Justin Clark-Casey (justincc) 371085546d Add materials store null check into UuidGatherer code. hace 11 años
  Justin Clark-Casey (justincc) f6ce87c96d Reinsert code for gathering uuids reference by materials back directly into UuidGatherer for now. hace 11 años
  Justin Clark-Casey (justincc) 149487ea0f refactor: Move code for gathering textures referenced by materials into MaterialsDemoModule from UuidGatherer hace 11 años
  Justin Clark-Casey (justincc) f7d09b898a Make the concept of namespaces explicit in dynamic attributes hace 11 años
  dahlia c10405330d UUIDGatherer now includes UUIDs which reference texture assets used as materials hace 11 años
  Justin Clark-Casey (justincc) 0d0bfa4dcd minor: change comment about assuming script references are textures in UuidGatherer since this is no longer the behaviour. hace 11 años
  Justin Clark-Casey (justincc) 9822bb664b Log missing assets on "fcache assets" found. This ignores references found by scanning LSL/notecard files since these are the source of false positives. hace 11 años
  Justin Clark-Casey (justincc) d55f72f3df minor: Rename assetCache constructor param in UUIDGatherer to assetService which is what it is. hace 12 años
  Diva Canto 21a6ef5bb6 This fixes HG attachments' missing assets (textures, etc). hace 12 años
  Diva Canto cfa022700d Moved the small HGUuidGatherer class to the file where its parent class is. No need to keep 2 separate files. hace 12 años
  Justin Clark-Casey (justincc) 632a42e2b1 Rename UuidGather.m_assetCache to m_assetService. If HGUuidGatherer hasn't been instantiated with an assetServerURL then call down to overriden UuidGatherer.GetAsset() instead of calling m_assetService.GetAsset() itself - these two codepaths are now identical. hace 12 años
  Justin Clark-Casey (justincc) bceef401fa Simplify UuidGatherer by performing asset fetch synchronously rather than using the async call but waiting for completion anyway! hace 12 años
  Justin Clark-Casey (justincc) b868328d51 Comment out the uuid gatherer lines that I accidentally left in. hace 13 años
  Justin Clark-Casey (justincc) ffdf59a57c Get UUIDGatherer to scan notecards in the graph for asset uuids. hace 13 años
  Justin Clark-Casey (justincc) 517932722b minor: put <remarks> tags around some method doc hace 13 años
  Justin Clark-Casey (justincc) 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects. hace 13 años
  Diva Canto a1c5de0f94 Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever. hace 14 años
  Justin Clark-Casey (justincc) 0e311a2104 If we fail to gather asset uuids for a particular asset, log the failing asset id and type hace 14 años
  Justin Clark-Casey (justincc) 5bcf9ae2f9 If the uuid gatherer fails to find the asset containing gesture metadata, then simply return rather than generating an exception hace 14 años
  John Hurliman 860b2a502f Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection hace 14 años
  Justin Clark-Casey (justincc) 74ef1ed36f add prim item and test asset save in save oar unit test hace 14 años
  John Hurliman b4dcdffb50 Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time hace 14 años
  John Hurliman 33f5d0d1e9 * UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context hace 14 años
  Diva Canto 908992a105 Fixes the broken build of the previous commit. hace 15 años
  Melanie 53386b6f1f Add saving assets from gestures to IAR hace 15 años
  Justin Clark-Casey (justincc) bb92ba97c6 Stop iar save failing on corrupt assets hace 15 años
  Jeff Ames ee205e7e81 Formatting cleanup. hace 15 años
  Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0 hace 15 años