Commit History

Author SHA1 Message Date
  Teravus Ovares 71fd737a66 * Applied MSSQL Patch from akokko, Thanks! akokko 16 years ago
  Adam Frisby 981c97502a * Moved XMLRPC Controller to a Application Plugin. Requires testing. 16 years ago
  Sean Dague 719257b9a9 remove the .dll from System.Data, this breaks monodevelop builds 16 years ago
  Jeff Ames e3998230cc added dummy POS physics plugin 16 years ago
  lbsa71 57ff76850d * Added MySQLDataStore (adapted from MonoSqlite 16 years ago
  Teravus Ovares cb07ba0d68 * Moves the Meshmerizer to a separate plugin 16 years ago
  dan miller c7628fc77e added ODE back to prebuild 16 years ago
  lbsa71 44f3e4fc50 * Reverted local xsd copy 16 years ago
  lbsa71 ce33db72cb * prebuild now creates .exe references in NAntTarget 16 years ago
  Sean Dague 53235e1e05 disable ODE as it is breaking the build 16 years ago
  MW 1467720f60 Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin. 16 years ago
  MW 878f9d8b02 forgot change in prebuild.xml 16 years ago
  MW 6df3a56805 trying to fix the problem of Mono not liking to work with Mono.Addins, but MS .net is fine with it. 16 years ago
  MW 039f2c46c0 Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. 16 years ago
  mingchen e46451c1d1 *Fixed prebuild.xml...again 16 years ago
  mingchen 9c0ba3578d *Fixing the prebuild.xml 16 years ago
  mingchen 51488ee7f4 *Moved region loading into its own interface IRegionLoader 16 years ago
  Tedd Hansen dcf41cb683 ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock. 16 years ago
  lbsa71 064404ab40 * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 16 years ago
  Tleiades Hax 6a8d8f54e8 Step one on the long march towards grid based inventory. Introduction of an InevntoryServer 16 years ago
  Tleiades Hax 5e7dba7268 Very early first implementation of grid based assets. 16 years ago
  Tleiades Hax 60e4541865 Created a generic RESTClient component, which simplifies querying for resources from REST based web-services. 16 years ago
  Tleiades Hax f6279beafb Fixed a situation where a reference to OpenSim.Region.ScriptEngine.DotNetEngine caused a circular reference in VS-2005 16 years ago
  Tleiades Hax 6653f97a48 16 years ago
  Sean Dague 139994757c changes to pass nini config object to the modules that get 16 years ago
  MW 5144742e95 updated prebuild.xml 16 years ago
  lbsa71 77459edb70 * Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken! 16 years ago
  Tleiades Hax 1232eb1c58 Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. 16 years ago
  MW 4c25008850 Applied patch 485, inventory patch from tleiades (thanks again). 16 years ago
  MW 6a43889f65 removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed 16 years ago