Commit History

Author SHA1 Message Date
  Justin Clarke Casey fa5fe6b7f6 * Move AssetStatsReporter to Framework.Statistics 16 years ago
  Jeff Ames b8820a75ef Ugly workaround for mono-1.2.6 compile failure in TribalMedia code. 16 years ago
  Justin Clarke Casey 552aacaec9 * Add statistics reference to the opensim app and the example app 16 years ago
  Justin Clarke Casey 90c853685c * Add very basic initial login stats to the user server 16 years ago
  Justin Clarke Casey f5340b6470 * Stubbed out beginnings of a user server stress test 16 years ago
  Sean Dague 2a27eb883d using embedded resources is a lot easier if you actually 16 years ago
  Justin Clarke Casey 196481efc7 * Fix accidental commenting out of OpenSim.Framework.Data 16 years ago
  Sean Dague 38991ba0e6 comment out use of the TribalMedia data mapper layer 16 years ago
  lbsa71 3af939d993 * vs croaked on strong name key 16 years ago
  lbsa71 6d751411b7 * Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID 16 years ago
  lbsa71 6946050ada * Added ThirdParty node for external library sources that are shipped with the solution. 16 years ago
  Tedd Hansen 27859faf7a Welcome back LSO. 16 years ago
  Tedd Hansen bacbade369 Major reorganizing of DotNetEngine. Moved common script engine parts to ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. 16 years ago
  Tedd Hansen 39880f2b45 Added references for last commit 16 years ago
  Tedd Hansen 1e9a66cbaa ScriptServer communication protocol (v1), primitive RPC-like TCP client/server 16 years ago
  Sean Dague 411d06c94e moving Region store for SQLite into the OpenSim.Framework.Data.SQLite 16 years ago
  Teravus Ovares f43e75762a * Adding More to the MessageServer classes. 16 years ago
  Tedd Hansen 966f639ad6 Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono. 16 years ago
  Teravus Ovares b86d119721 * Added shell Messaging Server. Don't run the MessagingServer yet or you might end up with problems later. 16 years ago
  Justin Clarke Casey e678056e13 Put warning codes explaining why some explicit bin/ScriptEngines paths were added to prebuild.xml 16 years ago
  Tedd Hansen 05cc9af2fb prebuild.xml back to 2901 because of bug in prebuild on nant 16 years ago
  Tedd Hansen 8d79a5d93c Minor changes. Changed Prebuild.xml to avoid first-time-compile error because of dependencies. Made some changes to new LSLString. 16 years ago
  Justin Clarke Casey 508048f3c4 Fix up prebuild.xml so it compiles on Linux. Needs to be retested on Windows. 16 years ago
  Teravus Ovares 57a1132585 * Fixed References in Prebuild so the project compiles 16 years ago
  Tedd Hansen c084c54fb5 Added ScriptEngine.RemoteServer module 16 years ago
  Justin Clarke Casey 04f284e175 Add System.Xml back into AssetServer and into AssetLoader for the first time. Prebuild generation ran fine on my Linux box without these, so I presume this is a Windows 16 years ago
  Justin Clarke Casey 4ae10034bd Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main 16 years ago
  Adam Frisby 8b6dd623bd * Added osTerrainSetHeight(int x, int y, double val) to LSL commands 16 years ago
  Sean Dague 7d53c736f6 start to pull in config for OpenSim export 16 years ago
  Sean Dague 65a002fc3a stubbing in OpenSimExport program. This does nothing 16 years ago