Commit History

Author SHA1 Message Date
  Sean Dague 5f6b26d9ba provide slightly more sane defaults in the file based asset loader 16 years ago
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..! 16 years ago
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 years ago
  Sean Dague a6d27e0929 further refactor and rename of InventoryFolderBase properties 16 years ago
  Sean Dague 5ee75998ce more refactoring, this time on InventoryFolderBase 16 years ago
  Sean Dague f436815107 Refactor InventoryItemBase to do the following: 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Jeff Ames a8cfbbe963 Minor cleanup. 16 years ago
  Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls 16 years ago
  Justin Clarke Casey a1a206cb05 * Clean up LIBRARY INVENTORY messages 16 years ago
  Jeff Ames 6ed5283bc0 Converted logging to use log4net. 16 years ago
  Adam Frisby b25f9f322c * Mother of all commits: 16 years ago
  Brian McBee 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 16 years ago
  Justin Clarke Casey b8975ecbd9 Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate 16 years ago
  Justin Clarke Casey 60fa75ac04 Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently 16 years ago
  Justin Clarke Casey 7d04cf8d4e Shift default OpenSim library into its own directory 16 years ago
  Justin Clarke Casey 40e89678b7 Make inventory items nominate explicit inventory folders rather than hardcoding 16 years ago
  Justin Clarke Casey 7cf9a8d4f9 Move inventory contents configuration files to bin/inventory folder 16 years ago
  lbsa71 efd90b56b7 * Optimized usings 16 years ago
  Justin Clarke Casey 997a2907e2 Move hardcoded texture library inventory items out into OpenSimLibrary/xml. However, even before these change the five textures moved 16 years ago
  Jeff Ames be2ad79e52 Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 16 years ago
  lbsa71 9ed2b26232 * Just making Create public 16 years ago
  MW 86ae8e97cd Fixes a bug that my last commit introduced. 16 years ago
  MW 80609c2b15 Some refactoring , mainly on Inventory code. 16 years ago
  Jeff Ames d10c79d421 first stab at implementation of CopyInventoryItem 16 years ago
  Jeff Ames 946db5461c catch exceptions when loading malformed xml files 16 years ago
  lbsa71 67e12b95ea * Optimized usings 16 years ago
  MW 3d8219f6c7 as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. 16 years ago
  lbsa71 070047ce1b * Added prototypical AvatarFactory module interface to load avatar parameters 16 years ago