Commit History

Author SHA1 Message Date
  Diva Canto 0d79805f65 Replaced the mono addins dlls with freshly compiled ones, because the existing ones may somehow been mutually inconsistent. 8 years ago
  UbitUmarov b453ef0fbd fix a few typos 8 years ago
  UbitUmarov fbef862aee add a few more known texture IDs 8 years ago
  UbitUmarov d952b267e9 Merge branch 'master' of opensimulator.org:/var/git/opensim 8 years ago
  UbitUmarov 25f13f7c01 fix llLookAt in non-physical case 8 years ago
  Diva Canto 55a9bbc6ce Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 8 years ago
  Diva Canto 1aa0234408 Trying to make http requests less slow, according to http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow 8 years ago
  UbitUmarov 302d28625d change llLookAt math to master cleaner solution, assuming lAxis2rot does work 8 years ago
  UbitUmarov ca026ac735 fix the default shape type on upload, it is always convex 8 years ago
  UbitUmarov 15f8a46216 let Bullet do collision sounds (RAdams plz fix the relative speed) 8 years ago
  UbitUmarov 82e464cb8c let old ODE trigger collision sounds like ubOde 8 years ago
  UbitUmarov 9928076d1a remove terrain height clamping left over the ushort format testing 8 years ago
  UbitUmarov f59350a1ee add a nasty global lock, ode.dll requires on multi regions per instance ( also make sure ninjaJoints are disabled 8 years ago
  UbitUmarov 37d7576d67 add missing Xengine MinTimerInterval to opensim.ini.example 8 years ago
  UbitUmarov 5aa1c0d328 coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use) 8 years ago
  Diva Canto cade717b5f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 8 years ago
  Diva Canto 5b7a585b4f Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region. 8 years ago
  UbitUmarov 3304e52750 add a delay to consume other change messages on move and cross 8 years ago
  UbitUmarov f1bbc4d386 stop some requests processing when module as no scenes (there must be a better way to fix this) 8 years ago
  UbitUmarov bb0db96256 DeregisterRegion from grid earlier on close 8 years ago
  UbitUmarov e2fb600bf5 change Backup on scene close to Forced, and not dependent on last change time. 8 years ago
  UbitUmarov c5395cef74 remove thread Heartbeat from watchdog 8 years ago
  UbitUmarov 9224b5d680 revert last change to watchdog timeouts, that should not be needed 8 years ago
  UbitUmarov baf8e762a6 change JobEngine stop code and add a extra check for thread removed on watchdog timeout checks 8 years ago
  UbitUmarov 3029080d9b change threading on GetTexture and getMesh and WebFetch Modules. 8 years ago
  UbitUmarov f16d36627f change threading on GetTexture and GetMesh NonSharable region modules 8 years ago
  Jak Daniels c0e920c1ad Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856aeab2b535094804f15317d5dc544e1 A comparison of consistent 'default' values determines whether boundingBox check is true. 8 years ago
  Melanie Thielker 9afe2b018f Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore prior functionality. 8 years ago
  UbitUmarov 172bb05ec2 suspend the use of DisableSimulator, that is causing teleport and crossing issues 8 years ago
  UbitUmarov 1484348d7f Merge branch 'master' of opensimulator.org:/var/git/opensim 8 years ago