UbitUmarov
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cd34f978fb
revert to previus GroupProfileRequest because floatsam groups server seems to return wrong values for GroupMembershipCount and GroupRolesCount. this should be fixed because we are getting the full lists just to count number of entries
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8 years ago |
UbitUmarov
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7991bb08f1
reduce absurd viewers blind retries of GroupProfileRequest
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8 years ago |
UbitUmarov
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057bc648f3
xmlrpcgroups: make use of a forgotten GetMemberGroupProfilemethod, put back xmlrpc cache since it is necessary to prevent folish viewers flooding
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8 years ago |
UbitUmarov
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07c8e79b03
missing file
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8 years ago |
UbitUmarov
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3af437c8bc
cleanup a bit
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8 years ago |
UbitUmarov
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7b7483ec7e
save one call to grid to get agent groups powers (xmlrpcgoups only for now
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8 years ago |
UbitUmarov
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aa744eecf2
add a few methods to modify clientview group powers
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8 years ago |
UbitUmarov
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1777324a86
cleanup a bit AgentGroupDataUpdate sending
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8 years ago |
UbitUmarov
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6deced0193
increase xmlrpc timeout in xmlrpcgroups, disable its cache until its entries invalidation is checked
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8 years ago |
UbitUmarov
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9358a6ad29
revert several changes to groups modules (agentGroupData is private). change interregions invite/eject messages, etc
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8 years ago |
UbitUmarov
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ea140d7cac
change ubOde module, hopefully for better handling of multiple scenes on same instance. ( may be broken now )
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8 years ago |
UbitUmarov
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158e0ae402
Revert " don't try to send initial AgentGroupDataUpdate to NPCs" this was
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8 years ago |
UbitUmarov
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84a6a6e008
don't try to send initial AgentGroupDataUpdate to NPCs
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8 years ago |
UbitUmarov
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90b825cda8
if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
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8 years ago |
UbitUmarov
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a08c354a07
fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation, before scenepresence.CompleteMovement, set tittle just after it.
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8 years ago |
UbitUmarov
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5143bbc9d6
mantis: 7936 replace httpServer_OpenSim.dll with a new one restoring some checks lost in last update
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8 years ago |
UbitUmarov
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bc4e5d81b9
add PRIM_OMEGA to llGet(LINK)PrimitiveParams. This will not return same values as spec, because the way our targetomega works. ( only did minor testing)
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8 years ago |
UbitUmarov
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71404be21d
let llPlaySound() in HUDs send sound to owner without parcel restriction
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8 years ago |
UbitUmarov
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8cb3787de8
mantis 7942: allow llTriggerSound on HUDs to send sounds to all.
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8 years ago |
Diva Canto
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c34fcae3f3
Added a test for checking permissions in inventory items that are transferred. This is a work in progress. All permission assertions are commented for now. Will get back to this later when permissions are fixed by Melanie.
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8 years ago |
Diva Canto
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758e1e2535
Mantis #7933: copy-paste bug in avn code.
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8 years ago |
Diva Canto
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cec5682da9
Mantis #7937: don't send group info to NPCs
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8 years ago |
Diva Canto
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b522f0916a
Mantis #7934 and related: landing points and telehubs for gods. Added a new configuration variable LandingPointBehavior that can switch between what we're used to in OpenSim and the behavior in SL.
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8 years ago |
Diva Canto
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1065a4c1e4
Replace the http server dll with the right pair dll + xml
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8 years ago |
Diva Canto
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55a4d1cf44
Same change here too.
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8 years ago |
Diva Canto
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13c9fe7923
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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8 years ago |
Diva Canto
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648cf51411
Fix failing test
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8 years ago |
Melanie Thielker
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a2e4beea86
Update HttpServer_OpenSim.dll to fix an inventory loading bug.
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8 years ago |
Diva Canto
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56e2358ec2
Because there's no such thing as too much culture. (looking forward to .NET 4.5 to set this globally)
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8 years ago |
Diva Canto
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cc9ff12988
Set culture also in object crossings.
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8 years ago |