UbitUmarov
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8fb7a3543f
let physics know about region water level change
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8 years ago |
UbitUmarov
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6f5f6431a4
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still.
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8 years ago |
UbitUmarov
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6c00016447
add a simple prim area estimator
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8 years ago |
UbitUmarov
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f387b93859
tell prim name on some more ubMeshmerizer error/warn messages
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8 years ago |
UbitUmarov
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a30f75cfdc
fix entity update flags update
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8 years ago |
UbitUmarov
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c255c23981
move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates.
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8 years ago |
UbitUmarov
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ff0ccf9c67
several changes related to culling option
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8 years ago |
UbitUmarov
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83d6722d31
if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason
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8 years ago |
UbitUmarov
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f7419ad52d
ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
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8 years ago |
UbitUmarov
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17cc238b44
ubOde a few changes to collisions reporting
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8 years ago |
UbitUmarov
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61ec34b441
fix osGetHealRate thread level
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8 years ago |
UbitUmarov
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20d8177d98
fix incorrect ids in llDetected collision parameters
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8 years ago |
UbitUmarov
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9102f6e5da
fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters
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8 years ago |
UbitUmarov
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60b08b51b6
remove country from avatars DetectParams, since it is only used on a cm function that can get it directly
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8 years ago |
UbitUmarov
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e9660d5d05
fix parcel Avatar Sounds using group membership not active group
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8 years ago |
UbitUmarov
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efb60b5b42
use group provided by viewer on Object rez from inventory
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8 years ago |
UbitUmarov
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23578635df
more changes relative to incorrect use of activegroupid
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8 years ago |
UbitUmarov
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ab7619292f
also use group provided by viewer on ObjectDuplicateOnRay
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8 years ago |
UbitUmarov
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338a4d8d3b
duplicate objects with the group requested by viewers and not internal idea of active one
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8 years ago |
UbitUmarov
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a0cab03caa
rez new objects with the group requested by viewers and not internal idea of active one
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8 years ago |
UbitUmarov
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29dc449cc8
revert a variable rename
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8 years ago |
UbitUmarov
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a90079bc92
cancel sending group powers on crossings, they are no longer needed.
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8 years ago |
UbitUmarov
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e57d3edf6f
make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
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8 years ago |
UbitUmarov
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a66e747c95
add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
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8 years ago |
UbitUmarov
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4f17078b07
add a weak safeguard
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8 years ago |
UbitUmarov
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5861355577
do friends recaching on MakeRoot for normal tps, delay it on crossings
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8 years ago |
UbitUmarov
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bb8e271081
fix a typo
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8 years ago |
UbitUmarov
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2619005f46
also disable vehicle hover if its hover is set to zero
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8 years ago |
UbitUmarov
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3f2291611f
apply external forces and torque to vehicles also, as other engines do
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8 years ago |
UbitUmarov
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ad76687227
update libode for mac osX. Thanks Gavin Hird (mantis 7781)
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8 years ago |