Commit History

Author SHA1 Message Date
  UbitUmarov 8fb7a3543f let physics know about region water level change 8 years ago
  UbitUmarov 6f5f6431a4 add a SimpleAngularDistance Updates prioritazition scheme. Results don't look that great so don't use it still. 8 years ago
  UbitUmarov 6c00016447 add a simple prim area estimator 8 years ago
  UbitUmarov f387b93859 tell prim name on some more ubMeshmerizer error/warn messages 8 years ago
  UbitUmarov a30f75cfdc fix entity update flags update 8 years ago
  UbitUmarov c255c23981 move updates from updates queues into udp queues acording to their payload estimated size and udp sending capability on a time slice, instead always moving a arbitrary number of updates. 8 years ago
  UbitUmarov ff0ccf9c67 several changes related to culling option 8 years ago
  UbitUmarov 83d6722d31 if a viewer overloads region capability to process RequestMapBlocks, ignore following requests for 300 seconds. This was necessary becaus some viewers like FireStorm are doing it, saturating region and grid services for no usefull reason 8 years ago
  UbitUmarov f7419ad52d ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments 8 years ago
  UbitUmarov 17cc238b44 ubOde a few changes to collisions reporting 8 years ago
  UbitUmarov 61ec34b441 fix osGetHealRate thread level 8 years ago
  UbitUmarov 20d8177d98 fix incorrect ids in llDetected collision parameters 8 years ago
  UbitUmarov 9102f6e5da fill data for llDetected funtions of collisions closer to the event. (xengine wasn't update with this on merge bc was not used there). fix some parameters 8 years ago
  UbitUmarov 60b08b51b6 remove country from avatars DetectParams, since it is only used on a cm function that can get it directly 8 years ago
  UbitUmarov e9660d5d05 fix parcel Avatar Sounds using group membership not active group 8 years ago
  UbitUmarov efb60b5b42 use group provided by viewer on Object rez from inventory 8 years ago
  UbitUmarov 23578635df more changes relative to incorrect use of activegroupid 8 years ago
  UbitUmarov ab7619292f also use group provided by viewer on ObjectDuplicateOnRay 8 years ago
  UbitUmarov 338a4d8d3b duplicate objects with the group requested by viewers and not internal idea of active one 8 years ago
  UbitUmarov a0cab03caa rez new objects with the group requested by viewers and not internal idea of active one 8 years ago
  UbitUmarov 29dc449cc8 revert a variable rename 8 years ago
  UbitUmarov a90079bc92 cancel sending group powers on crossings, they are no longer needed. 8 years ago
  UbitUmarov e57d3edf6f make sure all new scenepresences have fresh groups information at creation time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later 8 years ago
  UbitUmarov a66e747c95 add GetActiveMembershipData() to groups modules, let core groups also have GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do. 8 years ago
  UbitUmarov 4f17078b07 add a weak safeguard 8 years ago
  UbitUmarov 5861355577 do friends recaching on MakeRoot for normal tps, delay it on crossings 8 years ago
  UbitUmarov bb8e271081 fix a typo 8 years ago
  UbitUmarov 2619005f46 also disable vehicle hover if its hover is set to zero 8 years ago
  UbitUmarov 3f2291611f apply external forces and torque to vehicles also, as other engines do 8 years ago
  UbitUmarov ad76687227 update libode for mac osX. Thanks Gavin Hird (mantis 7781) 8 years ago