UbitUmarov
|
52a80f1742
workaround potencial memory leak
|
8 years ago |
UbitUmarov
|
222a5b655f
workaround potencial memory leak
|
8 years ago |
UbitUmarov
|
c8a1d7e5a7
workaround potencial memory leaks
|
8 years ago |
UbitUmarov
|
426e8a798f
(re)fix avatar standup from a child prim on object delete
|
8 years ago |
UbitUmarov
|
67a853a70e
add a missing lock()
|
8 years ago |
UbitUmarov
|
0f4d54b8b2
put back the dangerous resp.ReuseContext = true option, that for some odd reason OSgrid nginx configuration seems to need
|
8 years ago |
UbitUmarov
|
0baaa23bde
remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( scene.PacketHandlers) where it belongs
|
8 years ago |
UbitUmarov
|
c631ffb943
remove region combine option (mega region) for config ini files
|
8 years ago |
UbitUmarov
|
963b296f93
in HGAssetBroker do cache all if asset id changed
|
8 years ago |
UbitUmarov
|
b566be4f82
partially apply patch in mantis 8002
|
8 years ago |
UbitUmarov
|
5d42d24428
limit the scan of terrain EnforceEstateLimits to the area changed.
|
8 years ago |
UbitUmarov
|
d9647dbf7c
fix llSetText utf8 string size cliping
|
8 years ago |
UbitUmarov
|
73719b2efc
fix terrain BMP image format on SaveStream mantis: 8001
|
8 years ago |
UbitUmarov
|
3337ebe93c
make the case llCollisionSound("",1.0) more clear its retunring to default sounds, ie like a prim that never had this funtion called.
|
8 years ago |
UbitUmarov
|
04dd2a9795
fix llCollisionSound("",0.0) not disabling sounds BUT let llCollisionSound("",value [<=1.0]) play default sounds with selected volume. I really don't care if last part is not like SL
|
8 years ago |
Melanie Thielker
|
0517e3d439
Mantis #8000, don't charge for updating classifieds. Thanks, Cinder!
|
8 years ago |
Melanie Thielker
|
82244cca68
Allow creation of user appearance from a model avatar. Thank you,
|
8 years ago |
UbitUmarov
|
c17e337eca
fix GetLandData(...) in land connectors not suporting large regions
|
8 years ago |
UbitUmarov
|
4ab9cfe711
fix physics sits on child prims
|
8 years ago |
UbitUmarov
|
6ad0f3250b
fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost
|
8 years ago |
UbitUmarov
|
d386bfa1b6
on sog unlink loose the reference to the deleted physics actor
|
8 years ago |
UbitUmarov
|
e734d526fc
on object delete send a direct kill and a delayed one via updates queue, Until we find why some are missing, (if its not by udp nature). also remove redundant avatar stands
|
8 years ago |
UbitUmarov
|
52afd8588d
fix updates resend by reEnqueing, that got broken down the line
|
8 years ago |
UbitUmarov
|
3fef576554
avoid telling a work job to cancel itself
|
8 years ago |
UbitUmarov
|
6703be2a90
do not enqueue next event processing if script is in SelfDelete state
|
8 years ago |
UbitUmarov
|
e62d38a4ab
catch some NULL refs
|
8 years ago |
UbitUmarov
|
d701de4021
add cap GroupMemberData
|
8 years ago |
UbitUmarov
|
861fa8a408
Merge branch 'master' of opensimulator.org:/var/git/opensim
|
8 years ago |
UbitUmarov
|
c53d74274d
missed another UserAccounts cache, add a few locks
|
8 years ago |
Kevin Cozens
|
1b2e240bf8
Collect any group join fees. Pass group name when applying join/create fees.
|
8 years ago |