UbitUmarov
|
c349a1a5e7
also log estimated average Util.GetTimeStampMS() resolution
|
7 years ago |
UbitUmarov
|
94d2422230
change the clock source on udp outgoing, remove some dead code
|
7 years ago |
UbitUmarov
|
92984556e1
change the clock source on tokenBucket
|
7 years ago |
UbitUmarov
|
6c44dceced
change display and log of normal script errors
|
7 years ago |
UbitUmarov
|
6218913345
add some configuration options missing in OpenSimDeafults.ini but present in OpenSim.ini.example
|
7 years ago |
UbitUmarov
|
7ebc08ad65
partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh asset does not contain data for PRIM type warn and use convex, do avoid physical peims going underground etc
|
7 years ago |
UbitUmarov
|
07893ec3e7
a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need talk with Robert before last changes bc of bullet
|
7 years ago |
UbitUmarov
|
d0ae8bb86a
start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable
|
7 years ago |
UbitUmarov
|
d5a428c669
add a few more lsl constants for attachments
|
7 years ago |
UbitUmarov
|
6956ada5e8
oops bug fix
|
7 years ago |
UbitUmarov
|
014cd1ab42
restrict ubOde castray with terrain range only on horizontal plane, let it find physical avatars.
|
7 years ago |
UbitUmarov
|
d07f48605f
change llGetTime() source clock
|
7 years ago |
UbitUmarov
|
6bc76860d1
avoid a null ref, few changes to udp updates send
|
7 years ago |
UbitUmarov
|
8cc8d15f95
some types may already be native in MOD_Api ConvertFromLSL
|
7 years ago |
UbitUmarov
|
22d20dbf17
disable bad/broken throttle options
|
7 years ago |
UbitUmarov
|
4b0457b2d3
Regression, really ???
|
7 years ago |
UbitUmarov
|
1c7b688db4
add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not be SL compatible. hack: to let active work with zero offset and rotation add a little Z value to offset
|
7 years ago |
UbitUmarov
|
060350832a
add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos
|
7 years ago |
UbitUmarov
|
be0a957363
add a few lsl constants and move some around
|
7 years ago |
Mandarinka Tasty
|
72db2d064a
It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
|
7 years ago |
UbitUmarov
|
9b78eb20c0
by design HUD objects are private
|
7 years ago |
Mandarinka Tasty
|
b0f87fba1c
Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
|
7 years ago |
UbitUmarov
|
d2e380e81e
on get asset with callback, do the callback even if asset not found. This is needed on same cases
|
8 years ago |
UbitUmarov
|
4b326f8691
fix some coments, thanks Austin Tate
|
8 years ago |
UbitUmarov
|
73b20c2ca2
XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation
|
8 years ago |
UbitUmarov
|
f29d5ad662
ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case
|
8 years ago |
UbitUmarov
|
9480da06b9
only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values.
|
8 years ago |
UbitUmarov
|
7c4f2b048f
ignore prims with shape type none on max size check for physics
|
8 years ago |
UbitUmarov
|
db0c268140
mantis 8041: check target user password on save/load IAR
|
8 years ago |
Diva Canto
|
4c76a061c7
Flip master to 0.9.1
|
8 years ago |