提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov 84c9125016 update ode binaries for windows; add a minimal velocity for bounce 7 年之前
  UbitUmarov 006c08886a deleted a bit 2 much on last commit 7 年之前
  UbitUmarov 156ef0bbe3 still issues with volume detectors and sleeping bodies 7 年之前
  UbitUmarov 4f8f04d949 still issues with volume detectors and sleeping bodies 7 年之前
  UbitUmarov 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims 7 年之前
  UbitUmarov 24b7903cd0 add missing file. Changes of inertia data of objects running does not 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov 1507c5230b remove a gc.collect that isn't very usefull (on the right engine this 7 年之前
  UbitUmarov 58b7be48a9 ubOde: add a needed lock 7 年之前
  UbitUmarov d0ae8bb86a start removing old hack of using SetMomentum to just set instant velocity, now that TargetVelocity is avaiable 7 年之前
  UbitUmarov f6eac5aa7a remove some MegaRegions code from ubOde 8 年之前
  UbitUmarov 6c6a965320 remove some MegaRegions code from physics 8 年之前
  UbitUmarov 133fce98e7 change ODEs topcolliders code ( still bad), plus a few memory leaks 8 年之前
  UbitUmarov 6ad0f3250b fix ubOde prims unlink that got broken fixing sleeping bodies collisions, core removes and adds a prim with same LocalID not giving time for physics to actuly delete, so when it did it LocalID was lost 8 年之前
  UbitUmarov 17cc238b44 ubOde a few changes to collisions reporting 8 年之前
  UbitUmarov 67a32c91bb remove redundant check 8 年之前
  UbitUmarov aa9503ab86 revert bad last changes and fix the issue another way 8 年之前
  UbitUmarov f661fdf2aa ubOde bug fix 8 年之前
  UbitUmarov 574b97d93d ubOde fix contact relative velocity sign 8 年之前
  UbitUmarov ac72598c6b add OSSL osGetPhysicsEngineName(). this returns a string with name and version. does no permition checks or it whould be less usefull ( only ubOde returns value) 8 年之前
  UbitUmarov 98a00cbce5 ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library 8 年之前
  UbitUmarov 55cce6aee0 minor: reset character collision flags, even if without a Body 8 年之前
  UbitUmarov 9bd6befdeb add some safeguard checks 8 年之前
  UbitUmarov 097c56330a rename MinFrameTime as FrameTime, since it is not a minimum but a target value; retune its value a bit so reported FPS is closer to integer value; change ode step size acording to reduce jitter in phys FPS; Make Statistics Scaling factor (fludge factor) configurable. (legacy default of 5.0 in code) 8 年之前
  UbitUmarov 185d3bd39e change maximum angular velocity to a value derived from heartbeat rate and Nyquist. 8 年之前
  UbitUmarov 7cb6ecb9f5 Make physics engines finish internal representation of loaded prims before starting simulation so it does start for all at same time. Currently only in use by ubOde 8 年之前
  UbitUmarov 7aaa84515f rename terrain for opensim and respective configuration flag that a future costumized ODE library may have 8 年之前
  UbitUmarov f84b75b1e0 update ubOde hashspaces levels 8 年之前
  UbitUmarov 8d7fa62088 fix a typo.. 8 年之前
  UbitUmarov 7deaad7368 bug fix, and make Mesh-Mesh and Mesh-Terrain collisions a lot softer 8 年之前