Commit History

作者 SHA1 備註 提交日期
  UbitUmarov 1b501f03f9 recover a lost trim in permissions modules names parsing 7 年之前
  Melanie Thielker 202fcc7d6f Merge branch 'melanie' 7 年之前
  Melanie Thielker 5ceb315e34 Secure sim stats with an (optional) password. 7 年之前
  UbitUmarov f76ea3bb76 parcels must be loaded before objects, so they can be added to them 7 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  Mandarinka Tasty aee3f273f0 Serving robots.txt from bin Idea of solution for http://opensimulator.org/mantis/view.php?id=7392 7 年之前
  UbitUmarov 01289b9c2d first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained 8 年之前
  UbitUmarov 339f60e990 more on compile.. 9 年之前
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 9 年之前
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 9 年之前
  Diva Canto 9d7e310e21 Deleted commented code 9 年之前
  Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 9 年之前
  UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  UbitUmarov 371c9dd2af bad merge? 9 年之前
  Diva Canto 11194209df First commit where physics work as region module. 9 年之前
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 9 年之前
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 9 年之前
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 9 年之前
  UbitUmarov 0af2fafddf add missing regionExtent setup and Scene physicsscene configuration ( not 9 年之前
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 10 年之前
  Justin Clark-Casey (justincc) b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 10 年之前
  Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 10 年之前
  Justin Clark-Casey (justincc) 281969093f Start JobEngine by default in simulator for now. 10 年之前
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 10 年之前
  Justin Clark-Casey (justincc) 889194db63 Actually call Close() for shared region modules when the simulator is being shutdown. 10 年之前
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 年之前
  Melanie a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new 10 年之前
  Melanie a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given. 10 年之前
  Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions 10 年之前