コミット履歴

作者 SHA1 メッセージ 日付
  UbitUmarov 1b501f03f9 recover a lost trim in permissions modules names parsing 7 年 前
  Melanie Thielker 202fcc7d6f Merge branch 'melanie' 7 年 前
  Melanie Thielker 5ceb315e34 Secure sim stats with an (optional) password. 7 年 前
  UbitUmarov f76ea3bb76 parcels must be loaded before objects, so they can be added to them 7 年 前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年 前
  Mandarinka Tasty aee3f273f0 Serving robots.txt from bin Idea of solution for http://opensimulator.org/mantis/view.php?id=7392 7 年 前
  UbitUmarov 01289b9c2d first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained 8 年 前
  UbitUmarov 339f60e990 more on compile.. 8 年 前
  Robert Adams e5367d822b Merge of ubitworkvarnew with opensim/master as of 20150905. 8 年 前
  Diva Canto d00f73c3a4 Deleted OpenSim.Framework.Communications. Moved its two remaining files to OpenSim.Framework. 8 年 前
  Diva Canto 9d7e310e21 Deleted commented code 8 年 前
  Diva Canto dac8edd5dd Transformed the LLUDP ad-hoc plugin into a region module. It works. 8 年 前
  UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in 8 年 前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 8 年 前
  UbitUmarov 371c9dd2af bad merge? 8 年 前
  Diva Canto 11194209df First commit where physics work as region module. 8 年 前
  Diva Canto ce2c67876e More namespace and dll name changes. Still no functional changes. 8 年 前
  Diva Canto 2c0cad6dd3 Renamed the namespaces too 8 年 前
  Diva Canto 5648eb7bd1 Moved instantiation of SceneCommunicationService object to inside the scene constructor. This was a left over from the original monolithic design of scene communications. The less the instantiators of scenes know about the scene's internals, the better. 8 年 前
  UbitUmarov 0af2fafddf add missing regionExtent setup and Scene physicsscene configuration ( not 9 年 前
  Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 9 年 前
  Justin Clark-Casey (justincc) b1fd0d35e5 Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely). 9 年 前
  Justin Clark-Casey (justincc) 59b38f842a Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary. 9 年 前
  Justin Clark-Casey (justincc) 281969093f Start JobEngine by default in simulator for now. 9 年 前
  Justin Clark-Casey (justincc) 3654ae8d8c Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread. 10 年 前
  Justin Clark-Casey (justincc) 889194db63 Actually call Close() for shared region modules when the simulator is being shutdown. 10 年 前
  Diva Canto 2ff9ea3f80 Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector. 10 年 前
  Melanie a108fcac95 Restore overload mode accidentally disabled in a prior commit. Add a new 10 年 前
  Melanie a4d322dcd1 Allow the setting from the environment to take effect if no explicit setting is given. 10 年 前
  Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions 10 年 前