Cronologia Commit

Autore SHA1 Messaggio Data
  UbitUmarov 5c79e03f18 some cleanup 8 anni fa
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 anni fa
  UbitUmarov 371c9dd2af bad merge? 9 anni fa
  UbitUmarov 018d855f28 turn off KeepAlive 9 anni fa
  UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where. 9 anni fa
  Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme 9 anni fa
  Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture 10 anni fa
  teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 12 anni fa
  teravus 5e0294815f * Plumbing and basic setting of the GetMesh Cap Throttler. 12 anni fa
  teravus 619c39e514 * Fixes mesh loading issues in last commit. 12 anni fa
  teravus cda127e30f * Prep work switching the GetMeshModule over to a poll service. 12 anni fa
  Justin Clark-Casey (justincc) 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical 13 anni fa
  Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 13 anni fa