提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov fe63b4c97d fix unknown priority scheme setting error. Thx Ai Austin 5 年之前
  UbitUmarov ad8ddb8a78 changes to objects updates prioritizing getting dust on my disk. Schemes reduced to SimpleAngularDistance and BestAvatarResponsiveness 5 年之前
  UbitUmarov 2ea5f09ed3 Remove NPCs from UserManagement when removed 5 年之前
  UbitUmarov e96e923159 some teleport issues.. 5 年之前
  UbitUmarov 8fe16a1974 Ooops... fix the parentesis 6 年之前
  UbitUmarov d39bf37926 do not timeout BackupWorker threads 6 年之前
  UbitUmarov a95e286168 increase sample rate of WaitGetScenePresence() 6 年之前
  UbitUmarov 9ae26fc5af store kfm on inventory. this may still be a bit confusing on rez 7 年之前
  UbitUmarov 0418542344 some shortcuts on local osTeleport, reduce its time penalty, do it with script thread 7 年之前
  UbitUmarov 3ce909528d change Backup calls overlap control code 7 年之前
  UbitUmarov f69e48bedc make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only 7 年之前
  UbitUmarov 02b51b84f4 so no real need for Maintenance thread.. so removed 7 年之前
  UbitUmarov 2d93008bd9 course locations is a also heartbeat job (for now sync) 7 年之前
  UbitUmarov eca89c6e61 remove some more dead scene options 7 年之前
  UbitUmarov c8b3925085 remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783) 7 年之前
  UbitUmarov 7310b7625e move a execution overlap guard to end of job 7 年之前
  UbitUmarov c28430d527 oops... 7 年之前
  UbitUmarov 04a50b47bf the new options i add where actually bad idea, they would make the 7 年之前
  UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards 7 年之前
  UbitUmarov 4bb27917f4 oops 7 年之前
  UbitUmarov 1264069b41 fix typo 7 年之前
  UbitUmarov 2bb5e98574 add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop) 7 年之前
  Melanie Thielker 5587ee4500 Merge branch 'melanie' 7 年之前
  Melanie Thielker 75915bd0f3 Add the ability to post to and act uponconfiguration in etcd 7 年之前
  Melanie Thielker 5109dc955f Set a startup marker to let external scripts know the scene is up. 7 年之前
  Melanie Thielker 995e750c56 Change a misleading message that could lead users to believe a grid is down 7 年之前
  UbitUmarov 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc 7 年之前
  UbitUmarov c673ef7e3c replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module 7 年之前
  UbitUmarov 0a5d6671ce fix llScriptDanger(); don't call old ScriptDamage on ossl health functions 7 年之前
  UbitUmarov 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it 7 年之前