Histórico de Commits

Autor SHA1 Mensagem Data
  UbitUmarov fe63b4c97d fix unknown priority scheme setting error. Thx Ai Austin há 5 anos atrás
  UbitUmarov ad8ddb8a78 changes to objects updates prioritizing getting dust on my disk. Schemes reduced to SimpleAngularDistance and BestAvatarResponsiveness há 5 anos atrás
  UbitUmarov 2ea5f09ed3 Remove NPCs from UserManagement when removed há 5 anos atrás
  UbitUmarov e96e923159 some teleport issues.. há 5 anos atrás
  UbitUmarov 8fe16a1974 Ooops... fix the parentesis há 6 anos atrás
  UbitUmarov d39bf37926 do not timeout BackupWorker threads há 6 anos atrás
  UbitUmarov a95e286168 increase sample rate of WaitGetScenePresence() há 6 anos atrás
  UbitUmarov 9ae26fc5af store kfm on inventory. this may still be a bit confusing on rez há 7 anos atrás
  UbitUmarov 0418542344 some shortcuts on local osTeleport, reduce its time penalty, do it with script thread há 7 anos atrás
  UbitUmarov 3ce909528d change Backup calls overlap control code há 7 anos atrás
  UbitUmarov f69e48bedc make SendCoarseLocations async, since it is http. Make some actions use thread from pool and not a new one. Threading does need a deep cleanup one of this days. This stops mantis 8183 warnings, but as side effect only há 7 anos atrás
  UbitUmarov 02b51b84f4 so no real need for Maintenance thread.. so removed há 7 anos atrás
  UbitUmarov 2d93008bd9 course locations is a also heartbeat job (for now sync) há 7 anos atrás
  UbitUmarov eca89c6e61 remove some more dead scene options há 7 anos atrás
  UbitUmarov c8b3925085 remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783) há 7 anos atrás
  UbitUmarov 7310b7625e move a execution overlap guard to end of job há 7 anos atrás
  UbitUmarov c28430d527 oops... há 7 anos atrás
  UbitUmarov 04a50b47bf the new options i add where actually bad idea, they would make the há 7 anos atrás
  UbitUmarov 3a8dd24fd1 move deep effective permissions aggregation to first time use and not on changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards há 7 anos atrás
  UbitUmarov 4bb27917f4 oops há 7 anos atrás
  UbitUmarov 1264069b41 fix typo há 7 anos atrás
  UbitUmarov 2bb5e98574 add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop) há 7 anos atrás
  Melanie Thielker 5587ee4500 Merge branch 'melanie' há 7 anos atrás
  Melanie Thielker 75915bd0f3 Add the ability to post to and act uponconfiguration in etcd há 7 anos atrás
  Melanie Thielker 5109dc955f Set a startup marker to let external scripts know the scene is up. há 7 anos atrás
  Melanie Thielker 995e750c56 Change a misleading message that could lead users to believe a grid is down há 7 anos atrás
  UbitUmarov 0091c37ed3 several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc há 7 anos atrás
  UbitUmarov c673ef7e3c replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module há 7 anos atrás
  UbitUmarov 0a5d6671ce fix llScriptDanger(); don't call old ScriptDamage on ossl health functions há 7 anos atrás
  UbitUmarov 6826ca9b57 fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it há 7 anos atrás