Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 years ago |
Mic Bowman
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ac16a667e1
fix orphaned code in sun module per mantis 7068
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10 years ago |
Mic Bowman
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3f5c6c897f
One more run at fixing the sun module. Parameter setting fixed to
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10 years ago |
Mic Bowman
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2877c7d94d
Actually make the parameter updates change the behavior of
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10 years ago |
Mic Bowman
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bfb0011cd3
Some major surgery on the sun module. Updates to the client were gated
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10 years ago |
Oren Hurvitz
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1a6694b264
Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
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12 years ago |
Diva Canto
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608444c9f7
Another 21 modules' directives moved out of .addin.xml
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12 years ago |
Diva Canto
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19aab3e6fe
Converted the WindModule to the new region module interface (38 to go). Also added both the WindModule and the SunModule to the Plugin manifest.
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12 years ago |
Diva Canto
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7dfd1468cc
Converted the SunModule to the new region module interface. (39 to go...)
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12 years ago |
Justin Clark-Casey (justincc)
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749c3fef8a
Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
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12 years ago |
Dan Lake
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94dc7d07eb
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
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13 years ago |
Dan Lake
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b98613091c
Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.
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13 years ago |
Justin Clark-Casey (justincc)
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f58941e89f
Make the "All Estates" option work from the client (this makes chosen changes to all the estates that the user owns).
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13 years ago |
Jeff Ames
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a331fd4e24
Formatting cleanup.
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14 years ago |
Dan Lake
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859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
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14 years ago |
Jeff Ames
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ee205e7e81
Formatting cleanup.
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15 years ago |
Jeff Ames
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 years ago |
Melanie Thielker
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c6da0fda58
Thank you, mcortez, for patch to add functionality to the sun module.
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15 years ago |
Melanie Thielker
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ddbf81fa07
Thank you, mcortez, for a patch that fixes a number of long standing
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15 years ago |
Sean Dague
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5959e42683
large scale fix for svn props after "the great refactor"
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15 years ago |
lbsa71
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801da4346a
* optimized usings.
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15 years ago |
Dr Scofield
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180be7de07
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
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15 years ago |