提交歷史

作者 SHA1 備註 提交日期
  UbitUmarov d01165818d change UDPPacketBuffer pools (does waste a bit of memory) 5 年之前
  Melanie Thielker b16abc8166 Massive tab and trailing space cleanup 7 年之前
  UbitUmarov a8dc07ff5c removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does 9 年之前
  UbitUmarov a81a1865b5 coment out lludp debug things that only fill up the help screen 9 年之前
  UbitUmarov a11edceb00 seems to compile ( tests comented out) 9 年之前
  Justin Clark-Casey (justincc) 155da5aad2 Add debug ability to ignore reliably sent packets that are not acknowledged. 9 年之前
  Justin Clark-Casey (justincc) 8e1e8a0920 Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions. 9 年之前
  Justin Clark-Casey (justincc) b2e377f168 Fix setting of max scene throttle so that setting it restricts the child client throttles properly. 10 年之前
  Justin Clark-Casey (justincc) 10095c1a58 Add "debug lludp throttles get/set request" and get current 10 年之前
  Justin Clark-Casey (justincc) 61d6bd78b3 Change the word order of some debug lludp settings for readability 10 年之前
  Justin Clark-Casey (justincc) 44dc58cc7f Add "debug lludp get/set new-client-throttle-max" to allow default new client throttle to be set separately from existing clients. 10 年之前
  Justin Clark-Casey (justincc) 68d0c4d37b Add "debug lludp get" command which currently just shows scene-throttle-max to mirror "debug lludp set" 10 年之前
  Justin Clark-Casey (justincc) d33964222a Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit. 10 年之前
  Justin Clark-Casey (justincc) 87d5da86a1 Fix recent regression in "debug lludp throttles get" command that stopped it printing any information. Also fix max throttle displayed to be properly kbps 10 年之前
  Justin Clark-Casey (justincc) a13022c296 minor: in "show server throttles", display unset if new client throttle value is not set rather than 0 10 年之前
  Justin Clark-Casey (justincc) 44e0a2f906 Add throttle-max option to "debug lludp throttles set" to allow runtime setting of default and existing client throttles. 10 年之前
  Justin Clark-Casey (justincc) 5c13980eb7 Change "debug lludp throttle *" commands to "debug lludp throttles" for consistency (and because I keep typing throttles). 10 年之前
  Justin Clark-Casey (justincc) d20aeefef2 Fix console set and get of max scene rate. Was performing wrong calculation - throttle buckets are set in bytes, not bits 10 年之前
  Justin Clark-Casey (justincc) 10d09e287c Eliminate 'max' throttle setting from server throttles report since this never applies. 10 年之前
  Justin Clark-Casey (justincc) 679eaec22f Allow "debug lludp throttle *" commands to work without a user name, in which case they apply to all users in the lludp server 10 年之前
  Justin Clark-Casey (justincc) 1d33a40f59 Add "debug lludp set scene-throttle-max <value>" console command to allow us to potentially set the scene max throttle on the fly. 10 年之前
  Justin Clark-Casey (justincc) a5eabdade3 Move information about "server agent rate" throttles into "show server throttles" command rather than "show throttles" 10 年之前
  Justin Clark-Casey (justincc) c8f5add2fc Add "show server throttles" command for showing server specific information about throttles 10 年之前
  Justin Clark-Casey (justincc) 12daa3c3d9 refactor: Move LLUDPServer console commands into their own class. 10 年之前