UbitUmarov
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d01165818d
change UDPPacketBuffer pools (does waste a bit of memory)
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5 lat temu |
Melanie Thielker
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b16abc8166
Massive tab and trailing space cleanup
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7 lat temu |
UbitUmarov
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a8dc07ff5c
removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does
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9 lat temu |
UbitUmarov
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a81a1865b5
coment out lludp debug things that only fill up the help screen
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9 lat temu |
UbitUmarov
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a11edceb00
seems to compile ( tests comented out)
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9 lat temu |
Justin Clark-Casey (justincc)
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155da5aad2
Add debug ability to ignore reliably sent packets that are not acknowledged.
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9 lat temu |
Justin Clark-Casey (justincc)
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8e1e8a0920
Make the performance controlling job processing threads introduced in conference code use a generic JobEngine class rather than 4 slightly different copy/pasted versions.
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9 lat temu |
Justin Clark-Casey (justincc)
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b2e377f168
Fix setting of max scene throttle so that setting it restricts the child client throttles properly.
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10 lat temu |
Justin Clark-Casey (justincc)
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10095c1a58
Add "debug lludp throttles get/set request" and get current
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10 lat temu |
Justin Clark-Casey (justincc)
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61d6bd78b3
Change the word order of some debug lludp settings for readability
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10 lat temu |
Justin Clark-Casey (justincc)
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44dc58cc7f
Add "debug lludp get/set new-client-throttle-max" to allow default new client throttle to be set separately from existing clients.
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10 lat temu |
Justin Clark-Casey (justincc)
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68d0c4d37b
Add "debug lludp get" command which currently just shows scene-throttle-max to mirror "debug lludp set"
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10 lat temu |
Justin Clark-Casey (justincc)
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d33964222a
Fix an issue where specifying both max client and server outgoing UDP throttles would cause client throttles to be lower than expected when total requests exceeded the scene limit.
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10 lat temu |
Justin Clark-Casey (justincc)
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87d5da86a1
Fix recent regression in "debug lludp throttles get" command that stopped it printing any information. Also fix max throttle displayed to be properly kbps
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10 lat temu |
Justin Clark-Casey (justincc)
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a13022c296
minor: in "show server throttles", display unset if new client throttle value is not set rather than 0
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10 lat temu |
Justin Clark-Casey (justincc)
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44e0a2f906
Add throttle-max option to "debug lludp throttles set" to allow runtime setting of default and existing client throttles.
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10 lat temu |
Justin Clark-Casey (justincc)
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5c13980eb7
Change "debug lludp throttle *" commands to "debug lludp throttles" for consistency (and because I keep typing throttles).
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10 lat temu |
Justin Clark-Casey (justincc)
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d20aeefef2
Fix console set and get of max scene rate. Was performing wrong calculation - throttle buckets are set in bytes, not bits
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10 lat temu |
Justin Clark-Casey (justincc)
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10d09e287c
Eliminate 'max' throttle setting from server throttles report since this never applies.
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10 lat temu |
Justin Clark-Casey (justincc)
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679eaec22f
Allow "debug lludp throttle *" commands to work without a user name, in which case they apply to all users in the lludp server
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10 lat temu |
Justin Clark-Casey (justincc)
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1d33a40f59
Add "debug lludp set scene-throttle-max <value>" console command to allow us to potentially set the scene max throttle on the fly.
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10 lat temu |
Justin Clark-Casey (justincc)
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a5eabdade3
Move information about "server agent rate" throttles into "show server throttles" command rather than "show throttles"
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10 lat temu |
Justin Clark-Casey (justincc)
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c8f5add2fc
Add "show server throttles" command for showing server specific information about throttles
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10 lat temu |
Justin Clark-Casey (justincc)
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12daa3c3d9
refactor: Move LLUDPServer console commands into their own class.
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10 lat temu |