Cronologia Commit

Autore SHA1 Messaggio Data
  UbitUmarov 32a03a49fc lludp: direct encode terrain patchs packets 5 anni fa
  UbitUmarov 343239c7c3 do not send animated attachments to viewers that do not support them. 5 anni fa
  UbitUmarov 6bc37f348e ooops bad zeroencode flag 5 anni fa
  UbitUmarov e9d7ced733 just direct encode avatar animation also 5 anni fa
  UbitUmarov a32060180f agent animation object ids are only for self avatar 5 anni fa
  UbitUmarov 155e499457 well let trees have special state and grass data block again. 5 anni fa
  UbitUmarov 95c4de6144 grass even more 5 anni fa
  UbitUmarov 4e7cddc6a8 vegetation is special 5 anni fa
  UbitUmarov 9ccc3ed756 make use of direct object update encoding 5 anni fa
  UbitUmarov 9487f5cdd3 don't send irrelevant data 5 anni fa
  UbitUmarov fdb1ce827b fix packet type 5 anni fa
  UbitUmarov 0970dc04e2 llupd add direct encode, with inline zeroencode, of objects update ( code path currently not in use) 5 anni fa
  UbitUmarov cf0f3954a8 lludp do inline zeroencode of some(most) agent full updates (runprebuild) 5 anni fa
  UbitUmarov 0944a96517 llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work 5 anni fa
  UbitUmarov 80056abbe7 OOOPPPSSS 5 anni fa
  UbitUmarov ca1993c72d direct encode lludp terse object update, let contain texture entry 5 anni fa
  UbitUmarov bcf05afd64 direct encode terseupdates 5 anni fa
  UbitUmarov fe46f8cd1d avoid packet split on terseupdates 5 anni fa
  UbitUmarov d01165818d change UDPPacketBuffer pools (does waste a bit of memory) 5 anni fa
  UbitUmarov b56eb2fe63 estate kick now just kill user connection if on same region. The teleport home we did, does not make much sense, and would need more work anyways 5 anni fa
  UbitUmarov 2f3101e1d2 typos, thx 5 anni fa
  UbitUmarov 75e48610e7 place a global cooldown of 2 min on god map generation 5 anni fa
  UbitUmarov 6bb8055cc2 change last commit to do as console comand generate map 5 anni fa
  fly-man- 45de5eb638 Allow Grid owners to regenerate a maptile for a region manually through the use of the God Tools 6 anni fa
  UbitUmarov 6479eb9022 change encoding few event cap messages 5 anni fa
  UbitUmarov 52e5f58c9a add a try catch on HandleMapItemRequest 5 anni fa
  UbitUmarov cc204a279e change encoding of a another event cap message 5 anni fa
  UbitUmarov 695d807696 change encoding of a few event caps messages 5 anni fa
  UbitUmarov 3ee70aac0b mess around with prioritizer 5 anni fa
  UbitUmarov eb9ac87dd9 fix a bad c&p 5 anni fa