Commit History

Autor SHA1 Mensaxe Data
  Justin Clark-Casey (justincc) c695e23dd9 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim %!s(int64=12) %!d(string=hai) anos
  Kevin Houlihan 903d5c02cb Updated some variables to be closer to the coding standards (and easier to understand). %!s(int64=12) %!d(string=hai) anos
  justincc 30b6838837 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim %!s(int64=12) %!d(string=hai) anos
  justincc a00327d0e5 Fix build errors on Windows by adding missing OpenSim.Services.Base reference %!s(int64=12) %!d(string=hai) anos
  Kevin Houlihan 923f2459cf Passwords could be revealed in console by pressing backspace. %!s(int64=12) %!d(string=hai) anos
  Chris Hart d4043c084a MSSQL Bug fix in user account retrieval, plus migrations for FriendsStore and InventoryStore %!s(int64=12) %!d(string=hai) anos
  Kevin Houlihan 1458fab82c Reattaching a region was failing if the estate name had not changed (issue 5035). %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 9046651583 Pass any region scope through to the CreateUser() method %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 37370a8102 On standalone, by default create the necessary minimum body parts and clothes necessary to display a viewer 2 avatar, as implemented in c4efb97d %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 4ae4b14b5d refactor: move estate owner setup code into separate method %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 522d6261f1 Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c4efb97d49 Write code to create minimum necessary body parts/clothing and avatar entries to make a newly created user appear as a non-cloud on viewer 2 %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) de19dc3024 refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) a4cc5f628f Only bother to create an inventory xfer file if there are any items in a prim inventory %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 8fb3e71b14 Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 42f1b88eb2 If a prim inventory becomes empty through deletion, send an empty xfer file name rather than one that references a metadata file containing only the folder object. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) bd991fc95f Don't try and delete attachments for child agent close %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 1084d8f6a2 Remove code from DetachSingleAttachmentToInv() that sets group changed on all parts, now that we're performing this check in UpdateKnownItem() for other purposes %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 61affee814 remove redunant itemID and agentID arguments from UpdateKnownItem(). %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 2d62484f11 Remove UpdateKnownItem() from IAttachmentsModule. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 62b3e74bc5 minor: remove redundant grp != null check from AM.UpdateKnownItem() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) f09a90d8a7 extend TestGetSceneObjectByPartLocalId() to test state after scene object deletion %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 07ba28f1de In SG.AddSceneObject(), stop unnecessarily adding the root part to object indexes sepearately from the other parts. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) c14f0a22d4 Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via the local id of one of its parts %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 88bd71b978 improve TestAddSceneObject() to test a multi-part object rather than a single-part %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) 306af9934a In an object return message, send a null-terminated empty string in binary bucket to prevent a viewer 3 crash. %!s(int64=12) %!d(string=hai) anos
  Justin Clark-Casey (justincc) dea0935361 eliminate redundant SP.m_regionInfo since it always has the scene. %!s(int64=12) %!d(string=hai) anos