Justin Clarke Casey
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a6999f8a5d
* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
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16 年之前 |
Justin Clarke Casey
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0a47a75b88
* Send full inventory folder skeleton to standalone client logins rather than just the root child folders
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16 年之前 |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 年之前 |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 年之前 |
MW
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49a5a00b80
Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
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16 年之前 |
Justin Clarke Casey
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c80c6e9774
Documenting and minor tweaks
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16 年之前 |
MW
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33c4631c6d
some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
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16 年之前 |
lbsa71
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efd90b56b7
* Optimized usings
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17 年之前 |
Brian McBee
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8a8c89a0f3
Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
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17 年之前 |
Teravus Ovares
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79935881aa
* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls
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17 年之前 |
MW
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5df851761a
Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
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17 年之前 |
lbsa71
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67e12b95ea
* Optimized usings
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17 年之前 |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 年之前 |
lbsa71
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070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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17 年之前 |
lbsa71
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849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 年之前 |
lbsa71
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5a65521203
== The "right name and place" commit ==
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17 年之前 |
lbsa71
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863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
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17 年之前 |
lbsa71
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8143c597fc
* Tleiades grid mode inventory (#444) - thanx Tleiades!
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17 年之前 |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 年之前 |
MW
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531f64a53b
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
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17 年之前 |
MW
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181a90967e
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
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17 年之前 |
MW
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ff08d4d016
More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.]
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17 年之前 |
MW
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cdd1285e9e
few small changes.
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17 年之前 |
Sean Dague
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2a3c79df83
changed to native line ending encoding
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17 年之前 |
MW
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2ceff87a02
More work on UserProfile and inventory cache (still currently not enabled).
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17 年之前 |