Justin Clarke Casey
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a6999f8a5d
* Refactor: Remove unused inventory methods, some of which weren't properly implemented anyway.
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16 anni fa |
Justin Clarke Casey
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0a47a75b88
* Send full inventory folder skeleton to standalone client logins rather than just the root child folders
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16 anni fa |
Jeff Ames
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47180080f0
Formatting cleanup.
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16 anni fa |
Jeff Ames
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a8cfbbe963
Minor cleanup.
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16 anni fa |
MW
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49a5a00b80
Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider]
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16 anni fa |
Justin Clarke Casey
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c80c6e9774
Documenting and minor tweaks
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16 anni fa |
MW
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33c4631c6d
some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
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16 anni fa |
lbsa71
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efd90b56b7
* Optimized usings
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17 anni fa |
Brian McBee
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8a8c89a0f3
Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
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17 anni fa |
Teravus Ovares
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79935881aa
* Patch from Justincc that swaps out LLUUIDs for Guid on the inventory REST calls
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17 anni fa |
MW
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5df851761a
Initial working Grid Inventory server. Only been tested on a very small grid, so likely to have problems on a larger grid with more people?
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17 anni fa |
lbsa71
|
67e12b95ea
* Optimized usings
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17 anni fa |
MW
|
3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 anni fa |
lbsa71
|
070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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17 anni fa |
lbsa71
|
849eaffbe5
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
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17 anni fa |
lbsa71
|
5a65521203
== The "right name and place" commit ==
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17 anni fa |
lbsa71
|
863195612b
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
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17 anni fa |
lbsa71
|
8143c597fc
* Tleiades grid mode inventory (#444) - thanx Tleiades!
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17 anni fa |
lbsa71
|
1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 anni fa |
MW
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531f64a53b
Taking Prims (SceneObjectGroups) in and out of inventory should now work and if left in inventory will still be there after restarts. (as with the rest of inventory it will only fully work in standalone mode with account authentication turned on).
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17 anni fa |
MW
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181a90967e
Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
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17 anni fa |
MW
|
ff08d4d016
More inventory work, should be able to now create new inventory folders and them be stored in database (so are there on next login). Again only works in standalone mode with Account/password authentication turned on. [Creating new inventory items should be working very soon.]
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17 anni fa |
MW
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cdd1285e9e
few small changes.
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17 anni fa |
Sean Dague
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2a3c79df83
changed to native line ending encoding
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17 anni fa |
MW
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2ceff87a02
More work on UserProfile and inventory cache (still currently not enabled).
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17 anni fa |