Jeff Ames
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47180080f0
Formatting cleanup.
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16 tahun lalu |
Jeff Ames
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825c89e7ac
Replaced some Console.WriteLine calls with writes to log.
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16 tahun lalu |
Teravus Ovares
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fe49c96ee0
* Applying Ahzz's profile patch. Thanks Ahzz!
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16 tahun lalu |
Justin Clarke Casey
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500d259c25
* Do not allow a user to be created if one with the same name already exists
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16 tahun lalu |
MW
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b618802e53
Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though.
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16 tahun lalu |
Justin Clarke Casey
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6a3455a98c
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and align classes with file names
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16 tahun lalu |
Jeff Ames
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6ed5283bc0
Converted logging to use log4net.
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16 tahun lalu |
Teravus Ovares
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3fe6b2280d
* Shutting down child agents properly in neighbor regions.
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16 tahun lalu |
Teravus Ovares
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a3851b3812
* Added hooks for logout to all IUserService and all that implement it.
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16 tahun lalu |
Adam Frisby
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b25f9f322c
* Mother of all commits:
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16 tahun lalu |
Teravus Ovares
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b4c9b6bd19
* You can add and remove a friend in standalone now within the same simulator. It saves.
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17 tahun lalu |
lbsa71
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efd90b56b7
* Optimized usings
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17 tahun lalu |
Jeff Ames
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af6eb67999
saved OpenSim source code from the giant rampaging unterminated copyright notice of doom
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17 tahun lalu |
MW
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cac98171e5
Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standalone mode it will mean that when you log off and log back on ,as long as the region server hasn't been restarted , your avatar will start with wearing the clothes that it wore on log off. In grid mode its even more limited in that wearing/removing clothes/body parts are only stored in the region server instance you are one. so if you are in a different region to your login region (which are on different region server instances), and then change clothes, those changes won't be remembered. So as said, its very limited but is a small step towards having proper appearance persist.
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17 tahun lalu |
MW
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80609c2b15
Some refactoring , mainly on Inventory code.
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17 tahun lalu |
lbsa71
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ce3a87daa5
* Changed namespace
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17 tahun lalu |
Teravus Ovares
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9f6b3e2357
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
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17 tahun lalu |
lbsa71
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67e12b95ea
* Optimized usings
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17 tahun lalu |
MW
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3d8219f6c7
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
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17 tahun lalu |
lbsa71
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070047ce1b
* Added prototypical AvatarFactory module interface to load avatar parameters
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17 tahun lalu |
lbsa71
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d4a4aafaf1
* So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056.
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17 tahun lalu |
lbsa71
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ed6168b96b
* UserProfileData meets code conventions
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17 tahun lalu |
lbsa71
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5a65521203
== The "right name and place" commit ==
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17 tahun lalu |
lbsa71
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10c36a2573
* Renamed IUserServices to IUserService
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17 tahun lalu |
MW
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9b1eefbcde
Some continuation of lbsa71's refactoring of the CommunicationsManager.
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17 tahun lalu |
lbsa71
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1302ef44e3
* Started major restructusing of comms to prepare for better grid and region functionality
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17 tahun lalu |
lbsa71
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9ccab46ae8
* Trying to streamline CommunicationsManager
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17 tahun lalu |
lbsa71
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6c41efa4e3
* reorder and rename
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17 tahun lalu |
lbsa71
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40468f18a4
* Encapsulated all CommunicationsManager services
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17 tahun lalu |
Sean Dague
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ffe9c9374a
mass update of urls in source code to new website
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17 tahun lalu |