Commit History

Author SHA1 Message Date
  nlin bfdf2479fb Improve parsing of joint parameters for NINJA physics (Mantis #2966). 16 years ago
  Homer Horwitz a72d3522ff Slight optimisation: Don't check for duplication if we won't use the result anyway. 16 years ago
  Jeff Ames 2be0f7a6f0 Update svn properties, minor formatting cleanup. 16 years ago
  Teravus Ovares ec2dc354b4 * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 16 years ago
  Charles Krinke 62dd67b8b8 Mantis#2796. Thank you kindly, Gerhard for a patch that addresses: 16 years ago
  Dahlia Trimble 2537a4098a Enabled complex meshing for simple box prims with non-zero shear 16 years ago
  Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks 16 years ago
  Teravus Ovares 7f80eff067 * Committing a slightly distilled version of nlin's ODECharacter race condition eliminator. 16 years ago
  Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect. 16 years ago
  Teravus Ovares e61dacb928 * Adds some rudimentary error handling to the physics debug drawstuff tool. 16 years ago
  Teravus Ovares 76e1462dff * Tweaks physics so that linked prim are a single body. This will make linked prim more stable and probably the last obstacle to vehicles physics wise. 16 years ago
  Justin Clarke Casey b4db3a550a * Apply http://opensimulator.org/mantis/view.php?id=2750 with a small tweak. 16 years ago
  Melanie Thielker 6f0e068cf1 Guard against a strange nullref in ODE 16 years ago
  Charles Krinke 087d2f9147 Enabled SoftERP for the contact structure but not SoftCFM. 16 years ago
  Charles Krinke c6ed72b4fa Clean up a few comments. 16 years ago
  Charles Krinke 9299be0080 Revert last checkin. Avatars fall through non-physical prims now. 16 years ago
  Charles Krinke 1e376deedd Added soft_cfm and soft_erp to the general "contact" initialization 16 years ago
  Teravus Ovares dfc12d591c * Add a config option for filtering collisions. Sometimes, under load, this seems to cause bouncing on really thin flat prim. 16 years ago
  Teravus Ovares 11fd935038 * Changed the dupe collision depth limiter to be slightly more restrictive. (less chance for a dupe) 16 years ago
  Teravus Ovares 0916b38b83 * Fix an over compensation for bounciness on flat Primitive 16 years ago
  Teravus Ovares a6df2011f7 * Adds a lot of stability and performance to the physics engine. The avatar bounces less and things are a bit less explosive. 16 years ago
  Justin Clarke Casey 82b7374ed2 * minor: get rid of pointless ipeSender 16 years ago
  Teravus Ovares 68d85497ad * Releases the inter-region thread synchronization between physics in ODE on the same instance. 16 years ago
  Teravus Ovares 180e3de50f * Cleaned up tons of code duplication in ODEPrim 16 years ago
  Teravus Ovares f344f26bd8 * Based on user reports, it looks like the OS specific settings have been unified as far as tuning (thank heavens). 16 years ago
  Teravus Ovares 2ede1a3ce7 * This updates ODE to the most up-to-date version as of today. 1558 16 years ago
  Dahlia Trimble 232aa783ad Disabled use of ODE internal geometry to see if it affects the "waves finger" error 16 years ago
  Dahlia Trimble 52af9b3fd7 ODE was using a box collision shape for some spheres - changed those cases to now use a mesh instead. 16 years ago
  Dahlia Trimble e6afb28355 re-enabled some ODE internal proxies for some simple prim types to try to save some more memory 16 years ago
  Justin Clarke Casey 8ff1bc5b03 * Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux) 16 years ago