Commit History

Author SHA1 Message Date
  Justin Clarke Casey ff7c8551ba * remove mono compiler warnings 16 years ago
  Justin Clarke Casey 3b0db66b92 * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks 16 years ago
  Teravus Ovares 8ad6f575eb * Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method. 16 years ago
  Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect. 16 years ago
  Charles Krinke 6758ecc403 Implement the plumbing for llSetVehicleType from the LSL 16 years ago
  Charles Krinke ebbbd37605 Added the plumbing for llSetVehicleRotationParam 16 years ago
  Charles Krinke 3747862999 Plumb the connection though from llSetVehicleVectorParam 16 years ago
  Charles Krinke 3397236c6c Plumb the connection through from llSetVehicleFloatParam 16 years ago
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 years ago
  Dahlia Trimble f74a9bcdc7 Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation. 16 years ago
  Dahlia Trimble 13399ff439 Passes prim physical status to mesher from physics plugins 16 years ago
  Dr Scofield 7d55dfba8a dr scofield's warnings safari: 16 years ago
  Teravus Ovares 042c9ed4d8 * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. 16 years ago
  Teravus Ovares 00a1f0bab0 * This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options! 16 years ago
  Jeff Ames 65c5efe43b Formatting cleanup. 16 years ago
  Teravus Ovares 2a988f187e * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of some of the parameters we pass to it's constructor now like, 'm_allowPhysicalPrim', 'seeIntoOtherRegions', etc.. so on 16 years ago
  Jeff Ames c995d60d37 Formatting cleanup. 16 years ago
  Adam Frisby 5548dd6b06 * Some more bulletx physics fixes from Jed (DeepThink) 16 years ago
  Adam Frisby 93ec7f0c3c * Patch from Jed (DeepThink) - More optimisations for BulletX renderer. Trimesh collisions should now work relatively efficiently. BulletX plugin should now be functional - feedback would be appreciated as to how it performs vs ODE. 16 years ago
  Adam Frisby cf7560d1aa * Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days. 16 years ago
  Teravus Ovares 240e8646da * If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment. 16 years ago
  Teravus Ovares 07167c9a3f * Committing some collision stuffs that I'm working on. 16 years ago
  Adam Frisby 01f31fd933 * Breaking all the code, breaking all the code..! 16 years ago
  Teravus Ovares 2a3bdde0fa * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) 16 years ago
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 years ago
  Jeff Ames 86128ba4d4 Fix compiler warnings in BulletXPlugin. 16 years ago
  Jeff Ames a7556af7de Fix a few compiler warnings. 16 years ago
  Teravus Ovares a21112ccee * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Teravus Ovares d0123a796b ODEPlugin 16 years ago