Historique des commits

Auteur SHA1 Message Date
  Justin Clarke Casey 5d1d5a22a9 * Extend basic scene test to retrieve the object from the scene and match uuids il y a 16 ans
  Justin Clarke Casey 54e10e5b61 * Stop requiring local ids in the SOG constructors. il y a 16 ans
  Justin Clarke Casey e34eaec553 * Remove more UpdateParentIDs() calls that are now duplicates il y a 16 ans
  Melanie Thielker 48c6d052d9 Attachments, attachments, and, did I say attachments? il y a 16 ans
  Justin Clarke Casey 0d17ba2a76 * refactor: Attach a scene object to a scene separately from its construction il y a 16 ans
  Justin Clarke Casey 3b9400bcea * refactor: rename SendKiPrimitive to SendKillObject since this appears more descriptive of what it actually does il y a 16 ans
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman il y a 16 ans
  Jeff Ames 6ef9d4da90 Formatting cleanup. il y a 16 ans
  Justin Clarke Casey 0ee69707ea * Refactor: Collapse some multiple remove object paths il y a 16 ans
  Justin Clarke Casey f3067ce6f9 * Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type il y a 16 ans
  Justin Clarke Casey 79eecd3d25 * Refactor: Renaming various *Entity*() methods to *Object*() methods on the basis that they all take SOG parameters to improve code readability for now il y a 16 ans
  Teravus Ovares ce19234dc8 * Unraveled the DEBUG_CHANNEL mystery. il y a 16 ans
  Jeff Ames 47180080f0 Formatting cleanup. il y a 16 ans
  Jeff Ames 94c39c793a Update svn properties. il y a 16 ans
  lbsa71 8b6d29ff2e * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule il y a 16 ans