提交歷史

作者 SHA1 備註 提交日期
  Justin Clarke Casey 7c2f8e2ee9 * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 16 年之前
  Justin Clarke Casey b03e34dd2d * Fix http://opensimulator.org/mantis/view.php?id=2517 16 年之前
  Justin Clarke Casey 0d6eb37ac5 * minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat 16 年之前
  Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman 16 年之前
  Jeff Ames 6ef9d4da90 Formatting cleanup. 16 年之前
  Justin Clarke Casey b290ce405f * Remove a bug I created in r5171 where taking an object would terminate the client session 16 年之前
  Justin Clarke Casey 3a111650cb * minor: override the name of the sog such that it gets/sets the root part name 16 年之前
  Jeff Ames 65c5efe43b Formatting cleanup. 16 年之前
  Justin Clarke Casey 587f6ab645 * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct call to Scene 16 年之前
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 年之前
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 年之前
  Teravus Ovares 1c697ef0d2 * You can now rez objects out of inventory at the correct offset from prim you rez it on. Including multi prim groups and prim that have different X/Y/Z scales. 16 年之前
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 年之前
  Johan Berntsson 7f5e1546e2 Removing redundant code 16 年之前
  Teravus Ovares 3d1b4f8578 * On Ray casting. Now returning the face normal of the collision face. 16 年之前
  Jeff Ames 47180080f0 Formatting cleanup. 16 年之前
  lbsa71 24aedf52c6 * Added null root part guard 16 年之前
  Johan Berntsson 279e0061c5 Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim. 16 年之前
  Jeff Ames a8cfbbe963 Minor cleanup. 16 年之前
  Justin Clarke Casey e6cd420f19 refactor - remove unused m_children from EntityBase 17 年之前
  Justin Clarke Casey 3e75dede1b Persistent prim inventory phase 5. Restart scripts contained in persisted prims on region start. 17 年之前
  lbsa71 efd90b56b7 * Optimized usings 17 年之前
  Adam Frisby 0951f895ef * Removed references to "new LLUUID()", replaced with LLUUID.Zero. 17 年之前
  Teravus Ovares 1ecd803e87 * added some functions for use in raytracing. They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim. 17 年之前
  Teravus Ovares 9e9dad1cde * Added Rotational Velocity reporting for Client Interpolation to Terse Updates 17 年之前
  dan miller f5195a453c Tevarus' patch for object flags & implemented Phantom edits 17 年之前
  lbsa71 67e12b95ea * Optimized usings 17 年之前
  lbsa71 849eaffbe5 * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru 17 年之前
  lbsa71 c8157da17b * Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too. 17 年之前
  lbsa71 72b207173a * Removed unused LandRenegerated flag 17 年之前