Commit történet

Szerző SHA1 Üzenet Dátum
  Adam Frisby a1c8aa4050 * Cleaned namespaces of entire solution. OpenSim directories now correspond with namespaces. 16 éve
  Teravus Ovares 2ae933a88b * Applying Xantor's patch 0001089 - Added llRot2Angle, llRot2Axis,llAxisAngle2Rot. Re-implemented llRot2Euler, llEuler2Rot 16 éve
  Adam Frisby 3dc60c1433 * Committing Mantis #1061 - llRegionSay and llSetPrimitiveParams implementations. Thanks Melanie! 16 éve
  Adam Frisby 87e2793ca6 * Applying mantis#1048 - Patch for osSetRegionWaterHeight() 16 éve
  Teravus Ovares 61f23fa045 * Implements llScriptDanger 16 éve
  Adam Frisby 01663cb612 * Committing fix for previous build breakage. Sorry! 16 éve
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 éve
  Teravus Ovares 3358d70c5b * Updates LSL2CS converter 16 éve
  Teravus Ovares 331f26548b Fixed LSL State support. 16 éve
  Adam Frisby 996309a6e1 * Various terrain engine fixes 16 éve
  Adam Frisby fadd19f314 **Big ass update warning** 16 éve
  MW a13d68d98c fixes mantis #778 and shoots himself for making such a mistake to begin with, but also blames Tedd for the way the script functions have wrapper methods that call the same named method in a different class, is it my fault if in two such functions, I forget to add "m_LSL_Functions." and instead cause a recursive loop until the stack overflows. 16 éve
  alondria 15a22e993d Implements llGetInventoryPermMask() 16 éve
  alondria 181c5ab7d7 Implements llGetObjectDetails() 16 éve
  Justin Clarke Casey f747687c8f * Patch to add llSetLinkPrimitiveParams stub 16 éve
  Jeff Ames 47180080f0 Formatting cleanup. 16 éve
  Sean Dague dba37a8722 From: Alan M Webb <[email protected]> 16 éve
  MW 58ce8f3818 added some os helper functions for the texture drawing module. see http://opensimulator.org/wiki/OSSL_TextureDrawing for function prototypes and example script. Will expand that page later. 16 éve
  Teravus Ovares d0123a796b ODEPlugin 16 éve
  MW d340820826 Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then http://www.pastebin.ca/934425 is a example c# script that can be used to get a bit of a idea. 16 éve
  Charles Krinke 3151e302ca Thank you kindly, Ldviopeng for: 16 éve
  Jeff Ames 61200b469c Update svn properties. 16 éve
  Tedd Hansen 8af64c979f By now you all have learned that when I'm committing scripting usually doesn't work, so no big surprise. :) 16 éve