Commit History

Author SHA1 Message Date
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 years ago
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 years ago
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 years ago
  Teravus Ovares 54563d8dea * Patch from XenReborn to make remove-region work properly without needing to do a change-region first. Careful though. I still suggest you do a change-region first. 16 years ago
  Sean Dague 2a2ef42e64 replace hard tabs with 4 spaces to be consistant in the source. 16 years ago
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 years ago
  Teravus Ovares dd4deebbcb * Re-Fixed caps 16 years ago
  Teravus Ovares e21886eea0 * Fixed a few warnings. 16 years ago
  Justin Clarke Casey 6ef4f1bdae * Resolve mantis 849 16 years ago
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 years ago
  Jeff Ames 47180080f0 Formatting cleanup. 16 years ago
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. 16 years ago
  Sean Dague 4ea52b2105 Change SceneObjectPart.LocalID to .LocalId to be case matching 16 years ago
  Teravus Ovares 27508c1ad8 * Added Support within the ODEPlugin for Selected. Which means that; 16 years ago
  MW 694dff3b70 Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!) 16 years ago
  lbsa71 c927928245 * some refactoring on permissions 16 years ago
  Sean Dague 7b4fb3b8bc From: Kurt Taylor <[email protected]> 16 years ago
  Adam Frisby 6fbc64af5e * Whole buncha stuff. 16 years ago
  Justin Clarke Casey 796ae57bea Prim inventory script saving phase 2. 16 years ago
  Johan Berntsson 047aba2067 I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems 17 years ago
  Teravus Ovares 32438ab1b9 * This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version. 17 years ago
  Adam Johnson 79496381fc Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now 17 years ago
  lbsa71 efd90b56b7 * Optimized usings 17 years ago
  Charles Krinke a990c64698 Thank you to Kiryu for a patch to fix an out of Sync 17 years ago
  Teravus Ovares e4276f566d * Beating on the head that is terrain editing. 17 years ago
  Teravus Ovares e3dd15bef0 * Added support for multiple terrain blocks to be edited at the same time 17 years ago
  Jeff Ames 40fd37f95a Refactored animation handling in ScenePresence. Now maintains a list of current animations. 17 years ago
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 years ago
  Jeff Ames e278d07220 refactored ChatModule a bit. 17 years ago
  MW 5ae8759de1 Added some error handling (and console output) to BaseHttpServer. 17 years ago