Commit történet

Szerző SHA1 Üzenet Dátum
  Adam Frisby 20a9bf08f5 * Rolled back a few changes. 16 éve
  Adam Frisby 13526097f2 * Spring cleaning on Region.Environment. 16 éve
  Teravus Ovares b70da6ac19 * Patch by Melanie. Implements proper objectflags on child objects. Thanks Melanie! 16 éve
  Teravus Ovares 54563d8dea * Patch from XenReborn to make remove-region work properly without needing to do a change-region first. Careful though. I still suggest you do a change-region first. 16 éve
  Sean Dague 2a2ef42e64 replace hard tabs with 4 spaces to be consistant in the source. 16 éve
  Adam Frisby fef3b36894 * Optimised using statements and namespace references across entire project (this took a while to run). 16 éve
  Teravus Ovares dd4deebbcb * Re-Fixed caps 16 éve
  Teravus Ovares e21886eea0 * Fixed a few warnings. 16 éve
  Justin Clarke Casey 6ef4f1bdae * Resolve mantis 849 16 éve
  mingchen 71ca162821 *Moved LandManagement into its own region module (spiffy!) 16 éve
  Jeff Ames 47180080f0 Formatting cleanup. 16 éve
  Adam Frisby a360116502 * Disabled ancient TerrainEngine. 16 éve
  Sean Dague 4ea52b2105 Change SceneObjectPart.LocalID to .LocalId to be case matching 16 éve
  Teravus Ovares 27508c1ad8 * Added Support within the ODEPlugin for Selected. Which means that; 16 éve
  MW 694dff3b70 Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!) 16 éve
  lbsa71 c927928245 * some refactoring on permissions 16 éve
  Sean Dague 7b4fb3b8bc From: Kurt Taylor <[email protected]> 16 éve
  Adam Frisby 6fbc64af5e * Whole buncha stuff. 16 éve
  Justin Clarke Casey 796ae57bea Prim inventory script saving phase 2. 16 éve
  Johan Berntsson 047aba2067 I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems 17 éve
  Teravus Ovares 32438ab1b9 * This update rolls back the packetpool and LibSL changes. Please retest and then patch these changes back in. Currently it's not quite ready for 0.5. The down side to this action, is that we loose some performance to the garbage collector for now. Given that the target date for 0.5 is *Two days* from now, I'm taking the initiative to work towards a real stable version. 17 éve
  Adam Johnson 79496381fc Patch from Johan: LibSL updated to the latest revision (1568) and all packets are now 17 éve
  lbsa71 efd90b56b7 * Optimized usings 17 éve
  Charles Krinke a990c64698 Thank you to Kiryu for a patch to fix an out of Sync 17 éve
  Teravus Ovares e4276f566d * Beating on the head that is terrain editing. 17 éve
  Teravus Ovares e3dd15bef0 * Added support for multiple terrain blocks to be edited at the same time 17 éve
  Jeff Ames 40fd37f95a Refactored animation handling in ScenePresence. Now maintains a list of current animations. 17 éve
  Jeff Ames af6eb67999 saved OpenSim source code from the giant rampaging unterminated copyright notice of doom 17 éve
  Jeff Ames e278d07220 refactored ChatModule a bit. 17 éve
  MW 5ae8759de1 Added some error handling (and console output) to BaseHttpServer. 17 éve